Savage Bees

Arcade 1985 Capcom (Memetron license) Shooter Flying Vertical
An early vertically scrolling shoot'em up.
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Savage Bees

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Technique

CPU
  • maincpu Z80 (@ 4 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • AY-3-8910A (@ 1 Mhz)
  • SN76489 (@ 3 Mhz)
  • SN76489 (@ 3 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)

Screenshots de Savage Bees

Savage Bees - Screen 1
Savage Bees - Screen 2
Savage Bees - Screen 3
Savage Bees - Screen 4
Savage Bees - Screen 5

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Tips sur Savage Bees

* If you manage to shoot all the first few screens worth of enemies (which is much easier with two players) you get rewarded with a group of dragonflies moving across the top. Each dragonfly is worth 10,000 points.

* Watch out for WOPs, which are POWs in reverse. They reduce your power level.

* There are special POWs that turn enemies into fruit. They're not the pretty POW on a circular background - those give power-ups - these are just the word POW. If you find one of these, hold off on using it until you get several of the bigger enemies onscreen. They're worth 5,000 points in their fruit form.
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