Mug Smashers

Arcade 1990 Electronic Devices Italy / 3D Games England Fighter 2.5D
A sideways scrolling beat-em-up in the mould of "Final Fight", "Double Dragon" et. al. Mug Smashers features a colourful array of somewhat camp protagonists to the fighting genre. The usual array of fighting moves and occasional weapon pick-ups (such as knives, spanners and a gun) feature.
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Mug Smashers

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Technical

CPU
  • maincpu 68000 (@ 12 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • OKI6295 (@ 1 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 240
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 3
  • Kind of controler joy (8 ways)

Mug Smashers Screenshots

Mug Smashers - Screen 1
Mug Smashers - Screen 2
Mug Smashers - Screen 3
Mug Smashers - Screen 4
Mug Smashers - Screen 5

Mug Smashers and M.A.M.E.

0.58 [David Haywood]

WIP:
- 0.136u4: Fabio Priuli enabled save states to Mug Smashers (everything was already saved).
- 0.136u2: Atari Ace converted Mug Smashers to use driver_data structure.
- 0.131u1: Angelo Salese merged memory maps in the Mug Smashers driver.
- 0.128u4: Luigi30 added DIP locations to Mug Smashers.
- 0.97u5: Pierpaolo Prazzoli fixed visible area (320x240) and tilemap scroll in Mug Smashers.
- 0.97u4: Mamesick adjusted volume balance in Mug Smashers.
- 19th February 2002: David Haywood fixed most of the reported graphics glitches in Mug Smashers.
- 0.58: David Haywood added Mug Smashers (Electronic Devices (Italy) / 3D Games (England) 1990?).
- 3rd February 2002: Stephane Humbert fixed the dipswitch settings and input ports in Mug Smashers.
- 2nd February 2002: David Haywood sent in a driver for Mug Smashers, complete with sound but dipswitches and coin inputs still need to be added.

LEVELS: 6

Other Emulators:
* FB Alpha
* Raine

Romset: 5952 kb / 15 files / 1.51 zip
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