Kyros

Arcade 1987 Alpha Denshi Co. (World Games Inc. license) Fighter Vertical
A vertically scrolling beat-em-up where you fight against monsters.
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Kyros

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Technical

CPU
  • maincpu 68000 (@ 6 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
Chipset
  • YM2203 (@ 2 Mhz)
  • YM2203 (@ 2 Mhz)
  • YM2203 (@ 2 Mhz)
  • DAC
Display
  • Orientation Tate
  • Resolution 255 x 224
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 2
  • Kind of controler joy (8 ways)

Kyros Screenshots

Kyros - Screen 1
Kyros - Screen 2
Kyros - Screen 3
Kyros - Screen 4
Kyros - Screen 5

Clones of Kyros

Kyros and M.A.M.E.

0.37b2 [Bryan McPhail]
0.36b1 [Bryan McPhail]

Bugs:
- kyros, kyrosj: [possible] Sound is partially missing. Ash (ID 02868)
- [possible] There seem to be two graphical problems on the last level of the game (stage 5). Darkk (ID 01148)
- [possible] During the ending sequence, the characters' sprites seem to cover the text (priority bug?). Darkk (ID 01149)

WIP:
- 0.140u3: Corrado Tomaselli changed Kyros clocks to match bootleg PCB. Changed Z80 CPU1 clock speed to 4MHz and the 3x YM2203 to 2MHz.
- 8th December 2010: Corrado Tomaselli dumped Kyros No Yakata (Japan) (bootleg 1987). Note: MCU 68705U3S not dumped. All other roms are from Japanese set.
- 0.138u4: Kyros now load (but don't yet use) the decapped MCUs (kyros_68705u3.bin and kyros_mcu.bin) [Dr. Decapitator].
- 0.138u3: hap fixed a white noise which lasts throughout the game once you throw a punch.
- 27th June 2010: Guru - The HD6805U1 MCU for Kyros has now been successfully processed (decap, de-protect & read).
- 25th June 2010: Guru - The 68705U3 MCU for Kyros has now been successfully processed (decap, de-protect & read).
- 0.126u4: Guru added README for Kyros No Yakata.
- 30th July 2008: Guru - Kyros chips arrived to be decapped, thanks to Dox.
- 0.122u8: Changed palettesize to 257 colors.
- 0.84: Pierpaolo Prazzoli added cocktail support to Kyros.
- 0.69a: David Haywood added clone Kyros No Yakata (Japan).
- 25th May 2003: Guru - Received Kyros No Yakata (Alpha Denshi 1986). Thanks to MAMEworld donations.
- 0.61: Removed 3rd button.
- 0.59: Acho A. Tang fixed Super Stingray and Kyros, and most problems in Gold Medalist. Fixed color, added sound and coin handler, corrected DIP settings. Replaced the 2x AY-8910 sound with 2x YM2203 (3MHz) and DAC. Fixed cpu2 rom address ($4000) and changed cpu2 rom ($18000) to user1 ($0). Added dipswitches 'Demo Sounds', 'Coinage', 'Difficulty' and 'Cabinet'.
- 18th March 2002: Acho A. Tang submitted a massive update for the Alpha68k driver, fixing a few graphics problems in Sky Adventure and Time Soldiers, and making Paddle Mania, Super Stingray and Kyros playable.
- 0.37b2: Bryan McPhail added Kyros (World Games Inc 1987).
- 30th April 2000: Nicola Salmoria improved the Kyros and Super Stingray colors a bit.
- 26th April 2000: Bryan McPhail sent in a big Alpha68k driver update, with support for Kyros, Super Champion Baseball, Super Stingray, the original version of Gang Wars and two new sets of Time Soldiers.
- 18th April 2000: Phil Stroffolino fixed some tilemap bugs and he fixed Kyros' graphics decoding.
- 0.36b1: Bryan McPhail added Kyros (Testdriver).

LEVELS: 5

Romset: 576 kb / 26 files / 281.7 zip
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