Suggestions

Gradius - No Miss Loop10 16:49
Mystic Warriors 1cc by BOS 34:25

Mystic Warriors 1cc by BOS

BOS - 2 vue(s)
Mystic Warriors 1cc by BOS
Giga Wing Generations - Level3 03:15

Giga Wing Generations - Level3

jammaplay - 4 vue(s)
Giga Wing Generations - Level3 by Rob
Solomons Club Part 2 33:00
Silver surfer  stage 5 04:37
Pulstar - Level3 05:51

Pulstar - Level3

jammaplay - 7 vue(s)
Pulstar - Level3 by Kiken
DoDonPachi SaiDaiOuJou Kan ( 怒首領蜂最大往生完 ) ArcadeHD Mode B-S Superplay Mix Extra 36:39

DoDonPachi SaiDaiOuJou Kan ( 怒首領蜂最大往生完 ) ArcadeHD Mode B-S Superplay Mix Extra

DJ Incompetent - 9 vue(s)
Hand picked BGM mixed to the SFX. An experiment in modernizing retro game soundtracks. This is a scoring superplay to complement my usual survival superplay. The player is OOKAMI 573LOVE. This replay uses Hikari on Shot style. Hibachi Clear, Final Score: 15,058,287,441 Tracklist: Title | Brian LeBarton - Threshold (8bit) Hisou | Scott Bradlee & Post Modern Jukebox - Thrift Shop (Bart & Baker Electro Swing Remix) Suzaku | Jurassic 5 - Swing Set Victory | Gabin - Doo Uap, Doo Uap, Doo Uap Raisou | Underground Resistance - Jupiter Jazz Byakko | Jeff Mills - The Bells Victory | Robert Hood - Home IGS Scion | David Minnick - I Can't Forget the Sea (Snoop Dogg Remix) Genbu | Captain Dan & The Scurvy Crew - Rap Like a Pirate Victory | Lazy Town - You Are a Pirate Shingaku | DJ Shadow - Circular Logic (Front to Back) Seiryu | Röyksopp - Röyksopp's Night Out Victory | Dan Deacon - Snookered Saikou, Raisou, Hisou | Dan Deacon - Snookered Kouryu | Paul Elstak - Code Red (Mainframe Remix) Hibachi | Dyprax & Angerfist - The Pearly Gates Ending | Umphrey's McNES - Bright Lights Big City -DJ Incompetent Drink & Fly Shooting Team
Giga Wing 2 - Level7 02:11

Giga Wing 2 - Level7

jammaplay - 13 vue(s)
Giga Wing 2 - Level7 by Kiken
Thunder Force V - No Miss Normal 32:48

Thunder Force V - No Miss Normal

jammaplay - 11 vue(s)
Thunder Force V - No Miss Normal by Icarus
Wardner   Counter Stop by Yace 01:31:19

Wardner Counter Stop by Yace

Yace - 13 vue(s)
Enfin, le counter stop. Le leeching optimisé au stage 2 ainsi que le counter stop du compteur de pièces sont la clé du scoring. j'ai eu peur quand j'ai du reprendre au stage 4 sans mes fées et le dernier boss m'a occasionné une sueur froide, mais bon, c'est fait ! Mon 5ème counter stop après Haunted Castle, Super Aleste, Super Mario Land et Fantasy Zone.
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