Time Crisis (Rev. TS2 Ver.A)

Arcade 1995 Namco Shooter Gun
A superb, on-the-rails lightgun game in which the player takes on the role of a lone mercenary who must rescue the President's daughter, Rachel, from the clutches of the evil 'Sherudo' and his terrorist gang. The game takes the player into and around Sherudo's clifftop, castle hideout.

As the game's title suggests, time is one of the player's biggest enemies, as each area must be cleared within a strict time limit. Extra time is occasionally awarded, however, when some of the more powerful enemy soldiers are killed.

The game offers the player two different game modes :
STORY MODE : the player must defeat all of the enemies on the level to proceed to the next level.
TIME ATTACK : the player selects one of four stages and must defeat all enemies in the time allowed. The player is given unlimited lives in this mode, but is constantly fighting against a very tight time limit.
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Time Crisis (Rev. TS2 Ver.A)

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Technique

CPU
  • maincpu 68EC020 (@ 24 Mhz)
  • master TMS32025 (@ 49 Mhz)
  • slave TMS32025 (@ 49 Mhz)
  • mcu M37710 (@ 16 Mhz)
Chipset
  • C352 (@ 24 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 255
  • Fréquence 59.937809 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 2
  • Type de contrôle lightgun

Screenshots de Time Crisis (Rev. TS2 Ver.A)

Time Crisis (Rev. TS2 Ver.A) - Screen 1
Time Crisis (Rev. TS2 Ver.A) - Screen 2
Time Crisis (Rev. TS2 Ver.A) - Screen 3
Time Crisis (Rev. TS2 Ver.A) - Screen 4
Time Crisis (Rev. TS2 Ver.A) - Screen 5

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Tips sur Time Crisis (Rev. TS2 Ver.A)

* Free Lives : hit the enemy 10 times in a row. When targets begin to get hit, a 'Life Icon' starts to become visible to the right of the time display. Continue to hit enemies, the Icon becomes clearer and clearer. You will receive one life for every 40 direct hits.

Time Crisis (Rev. TS2 Ver.A) et M.A.M.E.

0.78u1 [Guru]
0.74u2 [Guru]
0.70u4 [Guru]

SETUP:
- Hit 9 (Service SW) + F2 (Test SW) to enter gun calibration. Hit LEFT ALT two times then aim for the target, using LEFT ALT to shoot, lining up your shot. Test to see that the target is aligned then hit 9 (Service SW) and then F2 (Test SW) to write NVRAM and return to game. It's suggested you fully restart the game after this step as there is sometimes left over target graphics from procedure.

Bugs:
- timecris, timecrisa: The helicopter in the level 3, I've shot the bad boy over 40 times and it still goes on. Withnail (ID 00777)

WIP:
- 0.147u2: hap improved Time Crisis gun accuracy. Removed default NVRAM rom.
- 0.143u7: hap fixed incorrect lighting on Stage 2 (specific room) in Time Crisis. Added default NVRAM rom.
- 0.133u1: Renamed (timecrsa) to (timecrisa) and (timcrs2b) to (timecrs2b).
- 0.133: hap fixed gun and crosshair positioning in Time Crisis.
- 0.132u5: Skeleton081983 fixed graphics corruption in Time Crisis. Fixed sprite roms addresses.
- 0.131u3: Fixed sprite roms addresses.
- 27th November 2008: Guru - A gun for Time Crisis arrived this week, for when I eventually get the Time Crisis PCB we bought years ago wired up and working. I recently repaired it so the actual PCB is working now (hey, it only took 5 1/2 years to get around to that job so not all is lost! and I acquired the full wiring harness and gun board for it from Jomac a few weeks ago. For monitor and power supply repairs HE DA MAN!
- 0.128u4: Roberto Zandona fixed Time Crisis, which unable to start due to improper initialization.
- 0.127: Roberto Zandona fixed SubCPU start wait fails test in Time Crisis and clone.
- 0.124u4: Atari Ace fixed MAME simply quits after pressing F3 in Time Crisis and clone.
- 0.107u1: Luigi30 and Nomax changed dipswitch 'DIP4-8' to 'Service Mode'.
- 0.100u1: R. Belmont added real MCU-managed controls and coinage for Time Crisis.
- 0.99u8: Phil Stroffolino minor tweaked Time Crisis to fix crash. Fixed sound1 rom address to ($800000).
- 0.99u7: Fixed sound1 rom address to ($800000) in clone Time Crisis (Rev. TS2 Ver.A).
- 0.85u2: Added M37710 (16Mhz) CPU4 and C352 stereo sound. Changed region cpu4 to user4 and user2 to sound1.
- 10th May 2004: Phil Stroffolino corrected the polygon layer scaling in Time Crisis.
- 0.82: Phil Stroffolino make clone Time Crisis (Rev. TS2 Ver.A) playable with some gun aiming problems? (or is it just a calibration issue?).
- 0.81u8: Added 2x TMS32025 (48MHz) CPUs. Changed region cpu2 to cpu4 and input to 1 Player, 2 buttons and Light Gun. Fixed dipswitches.
- 0.78u1: Guru added Time Crisis (Rev. TS2 Ver.B).
- 3rd January 2004: Guru added Time Crisis Ver.B to the Namco Super System 22 driver, but it doesn't work.
- 0.75: Added missing cpu2, user2 and gfx1-4 roms.
- 0.74u2: Added Time Crisis (Rev. TS2 Ver.A) (Namco 1995).
- 0.71u2: Renamed (timecris) to (timecrsa).
- 0.70u4: Added Time Crisis (Testdriver). Very preliminary.
- 15th February 2003: Guru - Time Crisis (Rev B) program ROMs arrived from Mr. F.
- 5th February 2003: Guru - Time Crisis (Namco 1996, Namco Super System 22) arrived from Olivier Galibert.

Other Emulators:
* Mjolnir

Romset: 44560 kb / 33 files / 15.7 zip
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