Pang! 3 (Euro 950601)

Arcade 1995 Mitchell Shooter Gallery
The second sequel to the superb 1989 original, Pang! 3 retains the same gameplay of its predecessors but adds vastly improved graphics and a choice of three difficulty levels; Beginner, Normal and Panic. On both the 'Normal' and 'Panic' skill levels, players can choose from four different playable characters; each possessing different strengths and weaknesses, such as a double harpoon or quick shots. On the beginner level, players can only use the Mexican character.

Another notable difference is in the game's use of backdrops : instead of the world landmarks of the first 2 games, Pang! 3 features classical works of art in the form of paintings and sculptures.
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Pang! 3 (Euro 950601)

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Technique

CPU
  • maincpu 68000 (@ 12 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • OKI6295 (@ 1 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 59.629403 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Pang! 3 (Euro 950601)

Pang! 3 (Euro 950601) - Screen 1
Pang! 3 (Euro 950601) - Screen 2
Pang! 3 (Euro 950601) - Screen 3
Pang! 3 (Euro 950601) - Screen 4
Pang! 3 (Euro 950601) - Screen 5

Vidéos de Pang! 3 (Euro 950601)

Pang 3 - All Clear Expert Mode 11:07

Pang 3 - All Clear Expert Mode

jammaplay - 6 vue(s)
Pang 3 - All Clear Expert Mode by BenShinobi
Pang 3 - All 50 Stages Clear Tour Mode 29:21

Pang 3 - All 50 Stages Clear Tour Mode

jammaplay - 10 vue(s)
Pang 3 - All 50 Stages Clear Tour Mode by BenShinobi
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Les clones de Pang! 3 (Euro 950601)

Si vous avez aimé Pang! 3 (Euro 950601)

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Tips sur Pang! 3 (Euro 950601)

* Stage Select : select Normal mode while putting the joystick Down.

* Expert Mode : select Normal mode with 1P and 2P SHOT buttons simultaneously.

* Win 500 points in Panic Mode : hold down the joystick and 500 points will be added to your score every few seconds.

Pang! 3 (Euro 950601) et M.A.M.E.

0.136u3 [Gerald (COY), B. Sparks, Smitdogg, The Dumping Union]
0.37b4 [Paul Leaman]
0.35RC1 [Nicola Salmoria]

WIP:
- 0.144u2: CPS-1 update [Team CPS-1]: Kold666 dumped and added PALs (2 of 3) to Pang! 3 and clones. Fixed pang3, pang3j to use proper 128KB EPROM PA3_11.11F instead of the one resized used by pang3b. Identified and documented Pang! 3 (bootleg) as a bootleg, added a note. Changed description of clone 'Pang! 3 (Euro 950511, not encrypted)' to 'Pang! 3 (bootleg)'. Renamed (pang3n) to (pang3b).
- 0.144u1: Corrado Tomaselli, Alberto Grego and The Dumping Union added clone Pang! 3 (Euro 950511).
- 0.139: Changed description of clone 'Pang! 3 (Japan 950511)' to 'Pang! 3: Kaitou Tachi no Karei na Gogo (Japan 950511)'.
- 0.136u3: Gerald (COY), B. Sparks, Smitdogg and The Dumping Union added Pang! 3 (Euro 950601). Changed description of clone 'Pang! 3 (Euro 950511)' to 'Pang! 3 (Euro 950511, not encrypted)'. Renamed (pang3) to (pang3n).
- 8th February 2010: Smitdogg - We got a newer revision of Pang 3. Credits so far: Gerald (COY), B. Sparks, Smitdogg and The Dumping Union.
- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).
- 0.124u2: Changed 68000 CPU1 clock speed to 12MHz.
- 0.108u2: Roberto Zandona fixed marker for the last sprite to draw, this fixed the ending story text (vidhrdw\cps1.c).
- 0.66: Fixed error message at startup in Pang! 3.
- 0.63: Changed description to 'Pang! 3 (Euro 950511)' and clone to 'Pang! 3 (Japan 950511)'.
- 0.37b4: Paul Leaman added Pang! 3 (Euro). Improved YM2413 emulation. Renamed (pang3) to (pang3j).
- 0.35RC1: Nicola Salmoria added 'Pang! 3 (Japan)' (Mitchell 1995).
- 5th June 2000: Paul Leaman added clone romsets of Pang!3 and Warriors of Fate to the CPS-1 driver.
- 23rd April 2000: Wangy2 dumped Pang! 3 (Euro 950511).

LEVELS: 50 - 10 - 99 (tour mode - secret mode - panic mode)

Other Emulators:
* Calice
* Callus
* FB Alpha
* Kawaks
* Nebula
* Raine

Romset: 5507 kb / 16 files / 1.41 zip
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