High Impact Football (rev LA1 12/16/90)

Arcade 1990 Williams Sports Football Amer.
An American Football game from Williams.
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High Impact Football (rev LA1 12/16/90)

Partager High Impact Football (rev LA1 12/16/90)

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Technique

CPU
  • maincpu TMS34010 (@ 40 Mhz)
  • cvsd:cpu M6809E (@ 8 Mhz)
Chipset
  • Williams CVSD Sound Board
  • YM2151 (@ 3 Mhz)
  • DAC
  • HC-55516
Affichage
  • Orientation Yoko
  • Résolution 255 x 253
  • Fréquence 54.81517 Hz
Contrôles
  • Nombre de joueurs 4
  • Nombre de boutons 1
  • Type de contrôle joy (8 ways)

Screenshots de High Impact Football (rev LA1 12/16/90)

High Impact Football (rev LA1 12/16/90) - Screen 1
High Impact Football (rev LA1 12/16/90) - Screen 2
High Impact Football (rev LA1 12/16/90) - Screen 3
High Impact Football (rev LA1 12/16/90) - Screen 4
High Impact Football (rev LA1 12/16/90) - Screen 5

Les clones de High Impact Football (rev LA1 12/16/90)

High Impact Football (rev LA1 12/16/90) et M.A.M.E.

0.131u3 [Tormod, Smitdogg, Dumping Union]
0.84u5 [Brian Troha]
0.34b7 [Alex Pasadyn, Zsolt Vasvari, Kurt Mahan]

WIP:
- 0.145u7: Added 'Williams CVSD Sound Board' sound.
- 0.137u2: A. Hoekman, Tormod, Smitdogg and The Dumping Union added clone High Impact Football (rev LA2 12/26/90).
- 26th March 2010: Smitdogg - We got the last known revision of High Impact Football (LA2).
- 15th August 2009: Guru - From Smitdogg/The Dumping Union we got Protection chip from High Impact.
- 0.133u1: Renamed (hiimpac4) to (hiimpact4), (hiimpac3) to (hiimpact3), (hiimpac1) to (hiimpact1) and (hiimpacp) to (hiimpactp).
- 2nd July 2009: Smitdogg - I pulled a protection chip from High Impact for decapping.
- 0.132u2: K. Lee, M. Josephson and Smitdogg added clone High Impact Football (rev LA1 12/16/90).
- 19th June 2009: Smitdogg - Thanks to K. Lee & M. Josephson we got High Impact Football (LA1).
- 0.131u3: Tormod, Smitdogg and Dumping Union added High Impact Football (rev LA5 02/15/91). Renamed (hiimpact) to (hiimpac4).
- 24th May 2009: Smitdogg - Thanks to Tormod we got High Impact Football LA5 (newest version dumped).
- 0.122u6: Changed TMS34010 CPU1 clock speed to 40MHz and M6809E CPU2 to 8MHz.
- 0.122u4: Changed TMS34010 CPU1 clock speed to 5MHz and YM2151 to 3579545 Hz. Replaced M6809 CPU2 with M6809E.
- 0.114u1: Changed TMS34010 CPU clock speed to 6MHz, visible area to 399x253 and VSync to 27.407585 Hz.
- 0.106u13: MASH added pld ($400 - pls153a.u40) to High Impact Football and clones.
- 22nd February 2005: Dumping Project - Randy have won a 'High Impact Football' proto board on eBay.
- 0.93: Brian Troha added clone High Impact Football (prototype, rev 8.6 12/09/90).
- 0.84u5: Brian Troha added 'High Impact Football (rev LA4 02/04/91)'. Renamed (hiimpact) to (hiimpac3).
- 0.63: Changed visible area to 396x256.
- 0.37b5: Changed visible area to 400x255 and palettesize from 65536 to 4096 colors.
- 0.36b16: Added Custom sound and changed VSync to 53.204948 Hz.
- 0.36b9: Changed visible area to 396x256.
- 21st September 1999: Zsolt Vasvari did another TMS34010 update, and Hi Impact is now 1-2 fps faster.
- 0.35b2: Replaced the 3x DAC sound with HC55516 and 1x DAC.
- 0.34b8: Changed description to 'High Impact Football (rev LA3 12/27/90)'.
- 0.34b7: Alex Pasadyn, Zsolt Vasvari and Kurt Mahan added High Impact Football (Williams 1990).

Romset: 2177 kb / 18 files / 1.11 zip
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