Virtua Fighter 3 (Revision A)

Arcade 1996 Sega Fighter Versus
Virtua Fighter 3 is the 3rd in the Virtua Fighter series.

The game adds a 4th button, the Dodge button, that lets you dodge your opponent's attacks. You can move into the screen (by pressing the Dodge button with the joystick in neutral) or out of the screen (by pressing the Dodge button with the joystick held down).

Virtua Fighter 3 also adds undulations in the stages - knowing how to use these to your advantage is key to winning the game (by moving to higher ground, for instance).
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Virtua Fighter 3 (Revision A)

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Technical

CPU
  • maincpu PowerPC 603e (@ 66 Mhz)
  • audiocpu 68000 (@ 12 Mhz)
Chipset
  • SCSP
  • SCSP
Display
  • Orientation Yoko
  • Resolution 255 x 255
  • Frequency 60 Hz
Controlers
  • Number of players 1
  • Number of buttons 4
  • Kind of controler joy (8 ways)

Virtua Fighter 3 (Revision A) Screenshots

Virtua Fighter 3 (Revision A) - Screen 1
Virtua Fighter 3 (Revision A) - Screen 2
Virtua Fighter 3 (Revision A) - Screen 3
Virtua Fighter 3 (Revision A) - Screen 4
Virtua Fighter 3 (Revision A) - Screen 5

Clones of Virtua Fighter 3 (Revision A)

Tips on Virtua Fighter 3 (Revision A)

* Ranking Mode : Insert your coin(s), hold all four buttons (A+B+C+D) and press Start. When the game begins, your attacks will be illustrated on the screen and your rank will be displayed when the game is over.

* Alternate Costume : At the character selection screen, Highlight the character you wish to select, hold Start and press any button.

* Winning Pose Select : When you win a match, you can select a specific winning pose by holding down Punch, Kick, Guard or Dodge button each one corresponds to a different pose. Some characters-like PAI- have more than four victory poses, and each fighter has a special pose and saying which only appear after a PERFECT VICTORY.

Virtua Fighter 3 (Revision A) and M.A.M.E.

0.89u1 [Ville Linde, Andrew Gardner, R. Belmont]

SETUP:
- During matches, the character portrait stays in the background, obscuring the actual background layer. Press I to disable that layer.

WIP:
- 15th August 2009: Guru - Redumping VF3TB.
- 0.132u4: Guru redumped CROM0 roms of clone 'Virtua Fighter 3 Team Battle', they must be 4MB and not 2MB (Phil Bennett). Updated game status notes.
- 0.126: Chris Hardy added clone Virtua Fighter 3 (Revision A). Changed parent description to 'Virtua Fighter 3 (Revision C)'. Added new cpu2 rom ($80000) to parent (vf3) and clone (vf3tb).
- 0.90u2: Changed PPC603 CPU1 clock speed to 66MHz. Added 8-way Joystick, 4x buttons and 2nd coin slot.
- 3rd January 2005: Ville Linde - Fixed some bugs in the SCSI emulation, and now 3D graphics is also working in Virtua Fighter 3, Sega Bass Fishing, Scud Race and the Step 1.5 versions of Virtua Striker 2 and VS2 '98. There are still a lot of glitches and crashing though.
- 20th December 2004: Ville Linde - Fixed a stupid bug in the ROM loading. This fixes both Virtua Fighter 3 and Virtua Striker 2 '98 (Step 1.5). The 2D graphics in VF3 is actually working better than it has ever worked in Supermodel.
- 0.89u1: Added Virtua Fighter 3 (Sega 1995) and clone 'Virtua Fighter 3 Team Battle'. Some basic 2D hooked up, nothing more.
- 20th July 2003: Guru - Virtua Fighter 3 arrived for redumping. Thanks to R. Belmont for sending it.

Other Emulators:
* Supermodel

Romset: 109056 kb / 39 files / 65.1 zip
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