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Mushihimesama - Ultra Mode 1cc Stage2 03:24

Mushihimesama - Ultra Mode 1cc Stage2

jammaplay - 13 vue(s)
Mushihimesama - Ultra Mode 1cc Stage2
Gradius V - Stage6 Second Part Loop10 00:58

Gradius V - Stage6 Second Part Loop10

jammaplay - 4 vue(s)
Gradius V - Stage6 Second Part Loop10 by UMI
Gradius V - Stage15 No Option 06:56

Gradius V - Stage15 No Option

jammaplay - 6 vue(s)
Gradius V - Stage15 No Option by BenShinobi
DoDonPachi SaiDaiOuJou Kan ( 怒首領蜂最大往生完 ) ArcadeHD Mode B-S Superplay Mix Extra 36:39

DoDonPachi SaiDaiOuJou Kan ( 怒首領蜂最大往生完 ) ArcadeHD Mode B-S Superplay Mix Extra

DJ Incompetent - 9 vue(s)
Hand picked BGM mixed to the SFX. An experiment in modernizing retro game soundtracks. This is a scoring superplay to complement my usual survival superplay. The player is OOKAMI 573LOVE. This replay uses Hikari on Shot style. Hibachi Clear, Final Score: 15,058,287,441 Tracklist: Title | Brian LeBarton - Threshold (8bit) Hisou | Scott Bradlee & Post Modern Jukebox - Thrift Shop (Bart & Baker Electro Swing Remix) Suzaku | Jurassic 5 - Swing Set Victory | Gabin - Doo Uap, Doo Uap, Doo Uap Raisou | Underground Resistance - Jupiter Jazz Byakko | Jeff Mills - The Bells Victory | Robert Hood - Home IGS Scion | David Minnick - I Can't Forget the Sea (Snoop Dogg Remix) Genbu | Captain Dan & The Scurvy Crew - Rap Like a Pirate Victory | Lazy Town - You Are a Pirate Shingaku | DJ Shadow - Circular Logic (Front to Back) Seiryu | Röyksopp - Röyksopp's Night Out Victory | Dan Deacon - Snookered Saikou, Raisou, Hisou | Dan Deacon - Snookered Kouryu | Paul Elstak - Code Red (Mainframe Remix) Hibachi | Dyprax & Angerfist - The Pearly Gates Ending | Umphrey's McNES - Bright Lights Big City -DJ Incompetent Drink & Fly Shooting Team
Super Ghouls'n'Ghosts - No Miss Loop2 Complete Run 43:46

Super Ghouls'n'Ghosts - No Miss Loop2 Complete Run

jammaplay - 9 vue(s)
Super Ghouls'n'Ghosts - No Miss Loop2 Complete Run by BenShinobi
Wardner   Counter Stop by Yace 01:31:19

Wardner Counter Stop by Yace

Yace - 13 vue(s)
Enfin, le counter stop. Le leeching optimisé au stage 2 ainsi que le counter stop du compteur de pièces sont la clé du scoring. j'ai eu peur quand j'ai du reprendre au stage 4 sans mes fées et le dernier boss m'a occasionné une sueur froide, mais bon, c'est fait ! Mon 5ème counter stop après Haunted Castle, Super Aleste, Super Mario Land et Fantasy Zone.
Gradius Gaiden - Level9 08:10

Gradius Gaiden - Level9

jammaplay - 8 vue(s)
Gradius Gaiden - Level9 by ZachKeene
Rose And Camellia - 4lives Left Hardest Difficulty 05:23

Rose And Camellia - 4lives Left Hardest Difficulty

jammaplay - 16 vue(s)
Rose And Camellia - 4lives Left Hardest Difficulty by bennetng
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