World Wars (World?)

Arcade 1987 SNK Shooter Flying Vertical
World Wars and an early "Bermuda Triangle" version, it have different gameplay and graphics from the other versions.
Play
World Wars (World?)

Partager World Wars (World?)

Partager

  • Permalien :

Technique

CPU
  • maincpu Z80 (@ 4 Mhz)
  • sub Z80 (@ 4 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
Chipset
  • YM3526 (@ 4 Mhz)
  • Y8950 (@ 4 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 2
  • Type de contrôle
    1. joy (8 ways)
    2. joy (8 ways)

Screenshots de World Wars (World?)

World Wars (World?) - Screen 1
World Wars (World?) - Screen 2
World Wars (World?) - Screen 3
World Wars (World?) - Screen 4
World Wars (World?) - Screen 5

Les clones de World Wars (World?)

World Wars (World?) et M.A.M.E.

0.36b16 [Bryan McPhail]

WIP:
- 0.129u4: Changed visible area to 224x400.
- 0.127u7: Stephane Humbert checked inputs and dipswitches via Z80 code analysis for World Wars and clone.
- 0.127u1: Changed 'World Wars (World)' from a clone of Bermuda Triangle to parent set 'World Wars (World?)'. Changed description of clone 'Bermuda Triangle (US older version)' to 'Bermuda Triangle (World Wars) (US)'. SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Removed ROM patches, simulated "turbo front" check, clarified the relationship between the sets, converted to tilemaps, proper memory maps and fixed inputs etc.
- 0.62: Changed description of 'World Wars (Japan)' to 'World Wars (World)' and 'Bermuda Triangle (US early version)' to 'Bermuda Triangle (US older version)'.
- 0.36b16: Added Bermuda Triangle (US early version) and World Wars (Japan).

LEVELS: 7

Romset: 1253 kb / 27 files / 376.1 zip
LoadingChargement en cours
Suivez nous

Réseaux sociaux

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris