Last Bronx (USA, Revision A)

Arcade 1996 Sega Fighter Versus

Partager Last Bronx (USA, Revision A)

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Technical

CPU
  • maincpu i960KB (@ 25 Mhz)
  • audiocpu 68000 (@ 12 Mhz)
  • dsp ADSP21062 (@ 40 Mhz)
Chipset
  • SCSP
Display
  • Orientation Yoko
  • Resolution 255 x 255
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 4
  • Kind of controler joy (8 ways)

Clones of Last Bronx (USA, Revision A)

Tips on Last Bronx (USA, Revision A)

* Weird Weapon : Press the START button 13 times at the character select screen.

Last Bronx (USA, Revision A) and M.A.M.E.

0.87u2 [R. Belmont]
0.87u1 [R. Belmont]

WIP:
- 0.143u7: R. Mucciarelli and The Dumping Union added clone Last Bronx (USA, Revision A).
- 21st August 2011: Smitdogg - We got and dumped Last Bronx (USA).
- 0.133u1: Renamed (lastbrnj) to (lastbrnxj).
- 0.127u1: Changed description to 'Last Bronx (Export, Revision A)' and clone to 'Last Bronx (Japan, Revision A)'.
- 0.106u9: Removed 2nd ADSP21062 CPU.
- 0.88: ElSemi fixed i960 movl opcode bug and removed hotd and lastbrnx hacks, the i960 fix obsoletes them.
- 0.87u2: R. Belmont added a hack to make Last Bronx run (track down an i960 core bug that's haunting it) and mapped framebuffer RAM and SHA1s. Changed 'Last Bronx (Rev A)' to clone 'Last Bronx (Japan, Rev A)' and 'Last Bronx (Export, Rev A)' to parent. Renamed (lastbexp) to (lastbrnx) and (lastbrxa) to (lastbrnj).
- 0.87u1: R. Belmont added Last Bronx (Rev A) (Sega 1996) and Last Bronx (Export, Rev A). Hangs (waiting for DSPs?).
- 24th December 2002: Guru - Last Bronx Ver. A (Sega 1996, Model 2B-CRX) arrived from Taucher. This one is for resale and a donation since it's already dumped.

Other Emulators:
* Model 2

Romset: 38400 kb / 13 files / 14.9 zip
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