Dogyuun - 1st Loop Clear

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Une partie "découverte" du jeu, complètement "free style". Je n'avais jamais secoué le stick au delà du stage 2 avant cette partie. Le jeu semble avoir une phase de progression intéressante. C'est joli, bruitages sympa :) Bref, je pense passer du temps sur ce jeu. Ils sont chiants chez cave n’empêche. Avec leur marketing, ils arrivent à nous vendre du danmaku à la pelle et on en redemande :/
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Hand picked VGM mixed to the SFX. Using default Wryn character, default uzis, and White weapons. Challenge Mode lets players fight three bosses simultaneously. I'm killin' all nine available. Give twinstick controls to Gunstar Heroes or Contra 3, then take stage ideas from Megaman 2 and Gradius 5, and ya got Bleed. It is by Bootdisk Revolution for 360 and PC. Tracklist: Selection | Capcom vs. SNK 2 [Satoshi Ise] – Story Demo 2 vs. Bubble Core, Gibby&Stu, & Chopper Core | Battle Garegga + Armed Police Batrider [Manabu Namiki] - Stab and Stomp! Victory | Megaman X (Irregular Hunter X) [Yuko Takehara, Yuki Iwai, Setsuo Yamamoto, Toshihiko Horiyama, Makoto Tomozawa] - Stage Clear Selection | Capcom vs. SNK 2 [Satoshi Ise] – Story Demo 2 vs. Laser Bots, Bunny Rockitt, & Battalion | Mario & Sonic at the London 2012 Olympic Games [SEGA Sound Team] - Koopa's Road Victory | Contra 1 [Hidenori Maezawa] - Stage Clear Selection | Capcom vs. SNK 2 [Satoshi Ise] – Story Demo 2 vs. Rival, Guppy, & White mkII | NieR [Keiichi Okabe] - Shadowlord's Castle Roar Victory | Gunstar Heroes [Kazuo Hanzawa] - Stage Clear -DJ Incompetent Drink & Fly Shooting Team
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In Battle City, your goal is to destroy enemy tanks while trying to keep them away from your base. Each level includes 20 enemies as well as some obstacles, like the weak red bricks, armored silver bricks, water and ice, which you can use to your advantage. The basic tank you start with can also be powered up little by little throughout the game. In this run, N?K rolls through the game speedily while losing a little bit of time to entertain with amusing shooting patterns and making the scenery into recognizable letters and shapes. Spoiler: Hover over the screenshot.
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