All-Pro Basketball (USA)

Nintendo NES 1989 Vic Tokai
All-Pro Basketball, known as Zenbei!! Pro Basketball in Japan, is a basketball video-game developed by Aicom and published by Vic Tokai for the Nintendo Entertainment System. It is played using two teams of five players on a full length basketball court, and a roster of eight different fictional teams.

There are four modes of gameplay. One-player, which pits the player in a solo match against a computer opponent. Two-player, which is a co-op match against a computer opponent. Versus, which is a two player mode that pits the players against each other. And finally, Watch, which oddly enough, allows the player to watch a computer-controlled match. The court is displayed in a vertical fashion, from a top-down perspective, revealing only half of the court at a time. If the ball travels past the half-court line, the screen goes black temporarily and changes over to the other half of the court (which looks identical, save for the color of the floorboards). This is done to alert the player that they have travelled to a different side of the court. When a player attempts a slam dunk, gameplay will pause and cut to a detailed animation of the maneuver.
All-Pro Basketball (USA)

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Contenu de la ROM :


  • maincpu N2A03 (@ 1 Mhz)
  • N2A03 (@ 1 Mhz)
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 60.098 Hz
  • Nombre de joueurs 4
  • Nombre de boutons 2
  • Type de contrôle
    1. triplejoy (8 ways)
    2. triplejoy (8 ways)
    3. triplejoy (8 ways)
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Screenshots de All-Pro Basketball (USA)

All-Pro Basketball (USA) - Screen 1
All-Pro Basketball (USA) - Screen 2
All-Pro Basketball (USA) - Screen 3
All-Pro Basketball (USA) - Screen 4
All-Pro Basketball (USA) - Screen 5

Les clones de All-Pro Basketball (USA)


  • New York Slicks (New York Knickerbockers)
  • Chicago Zephyrs (Chicago Bulls)
  • Boston Redcoats (Boston Celtics)
  • Los Angeles Breakers (Los Angeles Lakers)
  • Dallas Stallions (Dallas Mavericks)
  • Phoenix Wings (Phoenix Suns)
  • Seattle Sonics (Seattle Supersonics)
  • San Francisco Bayriders (Golden State Warriors)


Stan Stepanic of Game Freaks 365 rated this as the second best basketball title on the NES, citing reasons such as its innovative usage of a vertically-scrolling court and a well-programmed, computer-AI defense. His score in its gameplay category was nearly a perfect 10. He states: "It's definitely worth a look for even the casual NES gamer, and I assure you if you take the time to learn it's intricacies, you'll be happy in the end".
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