Top Speed (World)

Arcade 1987 Taito Corporation Japan Driving Race (chase view)
Export version. For more information about the game, please see the original Japanese version entry; "Full Throttle".
Play
Top Speed (World)

Partager Top Speed (World)

Partager

  • Permalien :

Technique

CPU
  • maincpu 68000 (@ 12 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
  • subcpu 68000 (@ 12 Mhz)
Chipset
  • YM2151 (@ 4 Mhz)
  • MSM5205 (@ 0 Mhz)
  • MSM5205 (@ 0 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 4
  • Type de contrôle
    1. paddle
    2. paddle
    3. paddle

Screenshots de Top Speed (World)

Top Speed (World) - Screen 1
Top Speed (World) - Screen 2
Top Speed (World) - Screen 3
Top Speed (World) - Screen 4
Top Speed (World) - Screen 5

Les clones de Top Speed (World)

Top Speed (World) et M.A.M.E.

0.37b10 [David Graves]

Bugs:
- Engine sounds only play when driving in tunnels or under bridges, and turbo sounds never play. Nerox91 (ID 00942)

WIP:
- 0.146u1: Top Speed update: Added missing PORT_TOGGLE to gear shift [MASH]. Added pinout documentation and DIP locations [kanikani]. Fixed issues with analog controls. Removed the digital steering wheel hack. Added second ADPCM chip and started to make sense on how these are hooked up [hap]. Added 2nd MSM5205 (384000 Hz) sound. Changed input from 4-way Joystick and Stick (8 buttons) to Paddle, Dial and Pedal (4 buttons).
- 0.136u1: Fabio Priuli added driver data struct and save states to Top Speed.
- 0.133u1: Renamed (topspedu) to (topspeedu).
- 0.130u3: Aaron Giles merged memory maps in Top Speed.
- 0.129u6: Mr. Do added built-in layouts for Top Speed.
- 0.118u3: Stephane Humbert cleaned up several Taito drivers to use common input port macros. Fixed the dipwitches for all games (a few still remain unknown though) and added many notes. Replaced 8-way Joystick with 4-way Joystick. Added 'Continue Price' dipswitch.
- 0.97u4: Aaron Giles changed MSM5205 intern clock speed to MSM5205_S48_4B (=8KHz) to fixed sound pitch.
- 0.90u3: Replaced ADPCM sound with MSM5205 (384000 Hz).
- 0.86: Adjusted Top Speed volume balance.
- 0.85u3: Improved sound balance for Top Speed.
- 0.55: Fixed rom names.
- 2nd September 2001: David Graves added preliminary support for the Taito TC0150ROD road graphics chip used in the Taito Z games, and he also optimized the sprite drawing in Top Speed.
- 30th August 2001: Robin Merrill submitted a change to Top Speed to use an eight level acceleration and brake.
- 0.54: David Graves fixed road lines in Top Speed. Changed region user1 to user2 and gfx3 to user1.
- 18th August 2001: David Graves cleaned up the Top Speed road color emulation.
- 16th August 2001: David Graves yet improved the road colors in Top Speed.
- 13th August 2001: David Graves added preliminary support for color raster effects in Top Speed, but it isn't perfect yet.
- 0.37b15: Added 'Steering type' dipswitch. Changed input to 3 player and 8-way Joystick.
- 23rd April 2001: David Graves added state saving support to Top Speed and did some minor cleanups.
- 18th January 2001: David Graves added proper sprite flipping support to Top Speed, fixing the round tunnel entrance graphics.
- 4th January 2001: Gerardo Oporto fixed dipswitches in the Top Speed driver.
- 0.37b11: Added dipswitches 'Initial Time', 'Nitros' and 'Allow Continue'.
- 0.37b10: David Graves added Top Speed (World) (Taito 1987) and clones (US) and Full Throttle (Japan).
- 3rd December 2000: David Graves sent in a Taito multiscreen driver update with some bugfixes and he sent in a driver for Top Speed / Full Throttle.

LEVELS: 5

Other Emulators:
* FB Alpha
* Raine

Romset: 3336 kb / 31 files / 1.09 zip
LoadingChargement en cours
Suivez nous

Réseaux sociaux

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris