Tetris Kiwamemichi (GDL-0020)

Arcade 2004 Success Puzzle Drop
A Tetris games made by Success, heavily influenced by Arika's "Tetris - The Grand Master" series.

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Technique

CPU
  • maincpu SH-4 (@ 200 Mhz)
  • soundcpu ARM7 (@ 2 Mhz)
  • mie_maple:mie Z80 (@ 4 Mhz)
Chipset
  • AICA
Affichage
  • Orientation Yoko
  • Résolution 255 x 255
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 6
  • Type de contrôle joy (8 ways)

Tetris Kiwamemichi (GDL-0020) et M.A.M.E.

0.130u2 [?]

GDROM required

WIP:
- 0.142u3: Added tetkiwam-default-eeprom.bin rom.
- 22nd April 2010: Angelo Salese - Still working on NAOMI, i'm near in discovering why Tetris Kiwamenichi doesn't work. It looks like some FPU maths bug in our core but i'm still not able to discover where it is yet. Following snaps are with a quick kludge i've written (no, i won't add per-game kludges in the official driver, get lost... also, the checkerboard on the title screen is caused by a missing YUV effect).
- 0.132: Tafoid and Fujix changed year to 2004 (Arcade TV Game List book).
- 0.131u2: Angelo Salese added a work-around for the UART FIFO read only status register on the SH-4 to make Tetris Kiwamemichi happy to boot. It crashes shortly after that like La Keyboard though (jumps to an unmapped address).
- 0.130u2: Added Tetris Kiwamemichi (GDL-0020) (Success 200?).

Other Emulators:
* Demul
* Makaron
* nullDC

Romset: 17 kb / 2 files / 1.25 zip
GDROM: 1.25 GB (Compressed: 49.9)
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