Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)

Arcade 1994 Taito Corporation Shooter Gallery
A modern and fitting tribute to Taito's 1978 seminal shoot-em-up, "Space Invaders".

There are now 3 different game modes to choose from. These include a faithful recreation of the legendary original
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Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)

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Technique

CPU
  • maincpu 68EC020 (@ 16 Mhz)
  • audiocpu 68000 (@ 15 Mhz)
Chipset
  • ES5505 (@ 15 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 232
  • Fréquence 58.97 Hz
Contrôles
  • Nombre de joueurs 4
  • Nombre de boutons 4
  • Type de contrôle
    1. joy (8 ways)
    2. joy (8 ways)

Screenshots de Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)

Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version) - Screen 1
Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version) - Screen 2
Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version) - Screen 3
Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version) - Screen 4
Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version) - Screen 5

Les clones de Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)

Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version) et M.A.M.E.

0.55 [Jarek Burczynski]
0.37b5 [Jarek Burczynski]

Artwork available

Bugs:
- spcinvdj: Game display is very dim. Tafoid (ID 02097)

WIP:
- 0.143u3: Added new plds ($0, 200).
- 0.136: Changed description to 'Space Invaders DX (US, v2.1)' and the clones to 'Space Invaders DX (Japan, v2.1)' and 'Space Invaders DX (Japan, v2.0)'. Fabio Priuli fixed game reboots itself after title screen in clone Space Invaders DX (Japan, v2.0).
- 0.129u4: Added pld ($800 - palce16v8-d72-10.ic12-read_2).
- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Space Invaders DX.
- 0.108u1: Added new cpu1 rom ($1).
- 0.106u12: MASH added plds ($0, 200, 400, 600, 800 - pal16l8b-d72-05.ic37, pal16l8b-d72-06.ic50, palce20v8-d72-07.ic28, palce20v8-d72-09.ic47 and palce16v8-d72-10.ic12) to Space Invaders DX (US) and (Japan).
- 0.105u1: Changed description of clone 'Space Invaders DX (Japan F3 version)' to 'Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)'.
- 0.92: Added missing sound1 roms ($e00000, f00000) to clone (Japan F3 version).
- 0.55: Jarek Burczynski added 'Space Invaders DX (US) v2.1' and clone '(Japan) v2.0'. Changed 'Space Invaders DX (Japan)' to clone '(Japan) v2.1'. Renamed (spacedx) to (spacedxj).
- 7th September 2001: Jarek Burczynski added another version of Space Invaders DX to the same driver.
- 29th August 2001: Jarek Burczysnki added an older version of Space Invaders DX to the Taito B driver.
- 0.37b16: Changed input to 4x players.
- 0.37b11: Bryan McPhail added clone Space Invaders DX (Japan F3 version).
- 0.37b5: Jarek Burczynski added Space Invaders DX (Japan) (Taito 1994).
- 11th July 2000: Jarek Burczynski added Space Invaders DX, Violence Fight, Master of Weapon and Silent Dragon to the Taito-B driver.
- 12th August 1998: Malcor dumped Space Invaders DX (Japan) v2.1.

LEVELS: 1 - 10 (endless with normal game and parody game)

Other Emulators:
* FB Alpha
* Raine

Romset: 2114 kb / 11 files / 496.6 zip
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