Bio Attack

Arcade 1983 Taito Corporation (Fox Video Games license) Shooter Flying Vertical
A vertically scrolling shoot'em up.
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Bio Attack

Partager Bio Attack

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Technique

CPU
  • maincpu Z80 (@ 4 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • AY-3-8910A (@ 1 Mhz)
  • AY-3-8910A (@ 1 Mhz)
  • AY-3-8910A (@ 1 Mhz)
  • AY-3-8910A (@ 1 Mhz)
  • DAC
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 1
  • Type de contrôle joy (8 ways)

Screenshots de Bio Attack

Bio Attack - Screen 1
Bio Attack - Screen 2
Bio Attack - Screen 3
Bio Attack - Screen 4
Bio Attack - Screen 5

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0.34b5 [Thierry Lescot]

WIP:
- 0.96: Peter Sealy fixed collision detection in Bio Attack and added missing RAM to the Taito SJ memory map.
- 0.92: Removed button 2 and 3.
- 0.84u6: Changed input from 1 to 3 buttons.
- 0.68: Changed description to 'Bio Attack'.
- 0.67: Changed description to 'Bio-Attack'.
- 0.60: Fixed fight against bosses graphics in Bio Attack.
- 0.36b1: Sprite-sprite collision detection and other improvements in the Taito SJ games. This fixes Bio Attack [Zsolt Vasvari]. Fixed dipswitches. Added layer prom eb16.22.
- 0.34b5: Thierry Lescot added Bio Attack (Taito 1983 (Fox Video Games license)). Known issues: No collision detection.
- 19th September 1998: J-ROM dumped Bio Attack.

LEVELS: 6 (endless)

Romset: 69 kb / 18 files / 33.9 zip
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