SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)

Arcade 1987 Sega Shooter Command
A strategic challenge in the science of offensive & defensive warfare.
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SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)

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Technique

CPU
  • maincpu FD1089B (@ 10 Mhz)
  • soundcpu Z80 (@ 4 Mhz)
Chipset
  • YM2151 (@ 4 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 1
  • Type de contrôle
    1. joy (8 ways)
    2. joy (8 ways)

Screenshots de SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)

SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) - Screen 1
SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) - Screen 2
SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) - Screen 3
SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) - Screen 4
SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) - Screen 5

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Tips sur SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)

* Flicky Mode :
1) Insert a credit (ONLY 1 credit)
2) Input code Up(x2), Down, Right, Down, Left, Down(x2) with Player 1
3) Input code Player 2 Shot button x3 then press Player 2 START button
4) Satellite (player character) will change to Flicky at the starting of Stage 2.

SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) et M.A.M.E.

0.92 [?]
0.34b4 [Phil Stroffolino]

TODO:
* Wanted: 317-0027 FD1089B CPU

Bugs:
- Broken background in 2nd stage. suutaroka (ID 02919)

WIP:
- 0.134u4: Team Japump changed description of clone 'SDI - Strategic Defense Initiative (Europe, System 16A, FD1089B 317-0027)' to 'SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)'.
- 0.127u1: Atari Ace moved FD1089 decryption keys to external files. Added 317-0027.key to SDI.
- 0.113: Ruben added 'Allow Continue' dipswitch to clones (System 16B, FD1089A 317-0028), (System 16B, FD1089A 317-0028) and (bootleg).
- 0.104u6: Arzeno Fabrice added clone 'SDI - Strategic Defense Initiative (System 16B, FD1089A 317-0028)'. Renamed (sdib) to (sdibl).
- 0.93: Torsten added clone Defense (System 16B, FD1089A 317-0028). Note the program roms are bad on the original board, a patch is needed. Nicola Salmoria added FD1089 317-0028 table. Changed description to 'SDI - Strategic Defense Initiative (Europe, System 16A, FD1089B 317-0027)'.
- 0.92: Changed 'SDI - Strategic Defense Initiative (System 16B, unprotected)' to clone '(bootleg)' and 'SDI - Strategic Defense Initiative (Europe, System 16A, FD1089A 317-0027)' to parent. Renamed (sdi) to (sdib) and (sdioj) to (sdi).
- 0.91: Aaron Giles fixed the GFX problems present in SDI after the first level with the help of some INPs.
- 0.90u1: Added partial FD1089A table derived by comparison with the unencrypted versions for SDI (317-0027) and Aaron Giles hooked up the controls - Game now playable. Actual working cpu are needed to obtain full tables. Changed description of clone '(Japan, System 16A, FD1094 317-0027)' to '(Europe, System 16A, FD1089A 317-0027)'.
- 0.89u2: Added uPD7759 sound.
- 0.88u7: Changed description to 'SDI - Strategic Defense Initiative (System 16B, unprotected)' and clone '(Japan)' to '(Japan, System 16A, FD1094 317-0027)'.
- 0.88u6: Changed description to 'SDI - Strategic Defense Initiative (System 16B)' and clone '(set 3, 317-0049)' to '(set 3, System 16B, FD1094 317-0049)'. Changed Z80 CPU2 clock speed to 5MHz and palettesize to 6144 colors.
- 0.36b15: Added clone SDI - Strategic Defense Initiative (Japan).
- 0.36b2: Removed uPD7759 sound.
- 0.36b1: Changed 8-way Joystick to Trackball.
- 0.35b13: Changed description to 'SDI - Strategic Defense Initiative'.
- 0.34b4: Phil Stroffolino added SDI (Sega 1987), not working.

LEVELS: 11

Other Emulators:
* FB Alpha
* System 16

Romset: 808 kb / 17 files / 347.0 zip
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