Rohga Armor Force (Hong Kong v3.0)

Arcade 1991 Data East Corporation Platform Shooter Scrolling
Export release. For more information about the game itself, please see the original Japanese release entry; "Wolf Fang - Ku-U-Ga 2001".
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Rohga Armor Force (Hong Kong v3.0)

Partager Rohga Armor Force (Hong Kong v3.0)

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Technique

CPU
  • maincpu 68000 (@ 14 Mhz)
  • audiocpu HuC6280 (@ 2 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • OKI6295 (@ 1 Mhz)
  • OKI6295 (@ 2 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 58 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Rohga Armor Force (Hong Kong v3.0)

Rohga Armor Force (Hong Kong v3.0) - Screen 1
Rohga Armor Force (Hong Kong v3.0) - Screen 2
Rohga Armor Force (Hong Kong v3.0) - Screen 3
Rohga Armor Force (Hong Kong v3.0) - Screen 4
Rohga Armor Force (Hong Kong v3.0) - Screen 5

Les clones de Rohga Armor Force (Hong Kong v3.0)

Rohga Armor Force (Hong Kong v3.0) et M.A.M.E.

0.102 [Stefan Lindberg]
0.74u2 [Bryan McPhail]
0.64 [Bryan McPhail]

Bugs:
- rohga, rohga1, rohga2, rohgah, rohgau: Game continues but no player is present under certain conditions. JazzX (ID 03480)
- The game freezes at the mission 5 boss. Twisty (ID 00035)

WIP:
- 0.144u7: Converted Rohga to use generic DECO sprite functions [David Haywood].
- 0.130u4: Team Japump added clone Wolf Fang -Kuhga 2001- (Japan).
- 0.126u5: Guru added README for Rohga.
- 0.122u2: Changed HuC6280 CPU2 clock speed to 2685000 Hz.
- 0.102: Stefan Lindberg added Rohga Armor Force (Asia/Europe v5.0) and clone (Asia/Europe v3.0 Set 2). Changed 'Rohga Armor Force (Asia/Europe v3.0)' to clone 'Rohga Armor Force (Asia/Europe v3.0 Set 1)'. Renamed (rohga) to (rohga1).
- 31st August 2005: Dumping Project - Randy have won a DECO 'Wolf Fang' - it was a Rohga Armor Force, Wolf Fang is still wanted (Guru).
- 0.98u4: Changed parent and clones description to 'Rohga Armor Force (...)'.
- 0.96u3: Brian Troha fixed dipswitches in Rohga Armour Force.
- 0.96u2: Yasuhiro Ogawa fixed dipswitches in Rohga Armour Force. Added dipswitches 'Player's Vitality', 'Allow Continue', 'Stage Clear Bonus', 'Enemy's Vitality', 'Enemy Encounter Rate', 'Enemy's Weapon Speed' and '2 Credits to Start, 1 to Continue'. Removed dipswitches 'Lives' and 'Difficulty'.
- 0.96: Bryan McPhail fixed Rohga Armour Force - Game now playable. Changed HuC6280 CPU2 clock speed to 8055000 Hz.
- 0.93: Changed 2nd OKI6295 clock speed to 15255 Hz.
- 0.87: Bryan McPhail improved the Rohga driver. Rohga despite massive amounts of time spent on writing trojan's to probe the protection this still isn't complete. The game hangs at the end of level 5. A quick look at decoprot.c should reveal just how nasty this game is... Graphics emulation is complete but the priority register never seems to be written properly (protection?) so some things look wrong. Changed VSync to 58Hz and swapped region sound1/2. Added 3rd button.
- 0.74u2: Added Rohga Armour Force (Asia/Europe v3.0) (Data East 1991) and clones (Hong Kong v3.0) and (US v1.0).
- 0.64: Bryan McPhail (Testdrivers) added Rohga Armour Force (Asia/Europe v3.0) and clones (Hong Kong v3.0) and (US v1.0).
- 25th January 2003: Bryan McPhail sent in a driver for Wizard Fire / Dark Seal 2 (works fully) and Rohga and Nitroball (not working because of protection).
- 9th December 2002: Guru - Dumped Rohga (Alt. version).
- 17th July 2001: Bryan McPhail has had some success with Rohga but it still suffers from unemulated protection.

Other Emulators:
* FB Alpha

Romset: 11969 kb / 20 files / 3.87 zip
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