The Main Event (4 Players ver. Y)

Arcade 1988 Konami Sports Wrestling
Export version. For more information about the game itself, please see the original Japanese version entry; "Ring no Ohja [Model GX799]"
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The Main Event (4 Players ver. Y)

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Technique

CPU
  • maincpu HD6309 (@ 12 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • K007232 (@ 3 Mhz)
  • uPD7759 (@ 0 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 4
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)

Screenshots de The Main Event (4 Players ver. Y)

The Main Event (4 Players ver. Y) - Screen 1
The Main Event (4 Players ver. Y) - Screen 2
The Main Event (4 Players ver. Y) - Screen 3
The Main Event (4 Players ver. Y) - Screen 4
The Main Event (4 Players ver. Y) - Screen 5

Les clones de The Main Event (4 Players ver. Y)

The Main Event (4 Players ver. Y) et M.A.M.E.

0.33b7 [Bryan McPhail]

Bugs:
- mainevt and clones: Black lines on ropes when wrestler is near ropes while Flipped. Tafoid (ID 04943)

WIP:
- 0.147u1: Corrected Main Event rom names via verification from new PCB dump [R. Belmont].
- 0.145u4: hap fixed sound regression MainEvent driver.
- 0.142u3: Angelo Salese fixed protection read-back registers 0x07 and 0x0e / 0x0f in K051733 math chip. Made K051733 RNG to behave like an adder.
- 0.136u1: Fabio Priuli added driver data struct and save states to the MainEvent driver.
- 0.135u4: Fabio Priuli updated The Main Event to use Konami video devices.
- 0.133u2: Kanikani cleanup dipswitches in The Main Event.
- 0.133u1: Brian Troha added DIP locations to The Main Event. Changed 'Unknown' to 'Unused' dipswitches. Renamed (mainev2p) to (mainevt2p).
- 0.131u1: Angelo Salese merged memory maps in the MainEvent driver.
- 0.122u7: Changed HD6309 CPU1 clock speed to 12MHz.
- 0.106u3: Fixed 'Difficulty' dipswitch port names.
- 3rd January 2004: Pierpaolo Prazzoli fixed Main Event (SNK) so that it starts again.
- 0.69: Added clone The Main Event (2 Players ver. X). Changed parent description to 'The Main Event (4 Players ver. Y)' and clones '(version F)' to '(4 Players ver. F)' and 'Ring no Ohja (Japan)' to 'Ring no Ohja (Japan 2 Players ver. N)'.
- 2nd September 2002: Stephane Humbert added a 2 players version of Main Event.
- 0.59: Changed sound2 rom address to ($0).
- 0.36b9: Added clone Ring no Ohja (Japan).
- 0.36b3: Changed M6309 CPU1 clock speed to 3MHz and Z80 CPU2 to 3579545 Hz.
- 10th August 1999: Nicola fixed half priority sprites in Main Event.
- 0.36b2: Changed M6309 CPU1 clock speed to 2MHz. Added priority encoder prom ($0 - not used).
- 3rd August 1999: Bryan McPhail sent in a 007232 update which added bankswitching to the samples, necessary for Main Event.
- 3rd March 1999: Hiromitsu Shioya sent in a newer version of the K007232 sound chip emulation which now supports stereo output.
- 0.35b2: Nicola Salmoria added clone The Main Event (version F). Changed parent description to 'The Main Event (version Y)'. Sound in The Main Event [Nicola Salmoria]. Added Z80 (4MHz) CPU2, KONAMI 007232, uPD7759 sound and sound1 rom ($0) and sound2 rom ($0).
- 0.34RC1: Dave W. added high score saving to The Main Event.
- 0.33b7: Bryan McPhail added 'The Main Event' (Konami 1988). Sprite priorities not yet fully correct. No sound. Graphics rom test fails.
- 1st March 1998: Dumped The Main Event (4 Players ver. Y).

ARCADE RELEASE: Ring no Ouja (Konami) - 1988/Jun/23

Other Emulators:
* FB Alpha

Romset: 2273 kb / 11 files / 1.25 zip
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