Loco-Motion

Arcade 1982 Konami (Centuri license) Puzzle Sliding
A puzzle game where players control a train on railroad tracks.
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Loco-Motion

Partager Loco-Motion

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Technique

CPU
  • maincpu Z80 (@ 3 Mhz)
  • tpsound Z80 (@ 1 Mhz)
Chipset
  • Time Pilot Audio
  • AY-3-8910A (@ 1 Mhz)
  • AY-3-8910A (@ 1 Mhz)
  • RC Filter
  • RC Filter
  • RC Filter
  • RC Filter
  • RC Filter
  • RC Filter
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 1
  • Type de contrôle joy (4 ways)

Screenshots de Loco-Motion

Loco-Motion - Screen 1
Loco-Motion - Screen 2
Loco-Motion - Screen 3
Loco-Motion - Screen 4
Loco-Motion - Screen 5

Les clones de Loco-Motion

Scoring de Loco-Motion

Countdown bonus : time remaining on counter.
Clearing a station : 100 points.
Random Exit Track : 150 points per crossing.
Clearing a level : 1,000 points.
Clearing a level by getting all passengers : 5,000 points.

Tips sur Loco-Motion

* On early stages always go for the bonus stations, as they yield the biggest points score during normal gameplay.

* If a bonus station timer is getting low, don't go for it unless you are 100% sure you will make it. It's not worth risking a life for a 20 point bonus!

* Learn to move the track quickly, as this is the key to getting your train to its desired target. You should be able to move a piece of track 3 or 4 times while your train is still on it, moving at normal speed.

* If you have a long route opened up in front of you, run it at full speed, but remember it takes a couple of seconds at the end for your train to slow to its normal speed.

* When your train is moving along a long route try to plan where it will go next by moving pieces your train has already passed over and maybe even swapping some of those around ahead of you to change your route.

Loco-Motion et M.A.M.E.

0.27 [Nicola Salmoria, Lawnmower Man]

Artwork available

WIP:
- 0.140u2: Added 'Time Pilot Audio' sound.
- 0.128u5: David Haywood added clone Loco-Motion (bootleg).
- 0.123u1: Zsolt Vasvari removed color tables from Rally X driver. Added RESNET color computations where appropriate. Changed palettesize to 324 colors.
- 3rd February 2008: f205v dumped Loco-Motion (bootleg), with same attract mode as Cottong.
- 11th March 2007: Mr. Do - I found a decent picture of a Locomotion bezel, which was simple enough in shape to vector. Thanks again to Jcroach for the fine vectoring job.
- 0.93: Added 6x RC_Filter.
- 0.79u1: Changed palettesize to 96 colors.
- 0.60: Changed visible area to 224x256. Added 'Unused' dipswitch. Removed 3rd coin slot.
- 0.37b14: Added 'Intermissions' dipswitch.
- 0.36b15: Changed description of clone 'Guttong Gottong' to 'Guttang Gottong'.
- 0.36b13: Fixed gfx2 rom ($0 - dots).
- 0.36b8: Added clone Guttong Gottong. Fixed rom names.
- 0.36b2: Added gfx2 rom (dots) and proms ($120, 140 - video layout and video timing).
- 2nd August 1999: Nicola added the two missing PROMs to clone Cotocoto Cottong.
- 0.35: Added clone Cotocoto Cottong (bootleg 1982).
- 26th June 1999: Nicola added a Locomotion bootleg romset.
- 0.35b8: Changed Z80 CPU2 clock speed to 1789772 Hz.
- 0.33b3: Dani Portillo added high score saving to Locomotion.
- 0.31: Nicola Salmoria discovered that Locomotion runs on (almost) the same graphics hardware as Rally X. This fixed the smoke which was using wrong graphics (and had instead to be drawn like the dots in the Rally X radar). Jim Hernandez fixed music tempo and pitch in Locomotion. Kevin Klopp added accurate colors to Locomotion.
- 0.30: Gonzalo Casas added slightly better colors to Locomotion.
- 0.28: Mike Balfour added high score saving to Loco-Motion.
- 0.27: Nicola Salmoria and Lawnmower Man added Loco-Motion (Konami 1982). Control: Arrows = Move around and CTRL = Accelerate. Known issues: What do the dip switches do?



Romset: 33 kb / 13 files / 19.8 zip
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