Armed Formation (Fillmore license)

Arcade 1988 Nichibutsu (Fillmore license) Shooter Flying Vertical
A vertically scrolling shoot'em up.
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Armed Formation (Fillmore license)

Partager Armed Formation (Fillmore license)

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Technique

CPU
  • maincpu 68000 (@ 8 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
Chipset
  • YM3812 (@ 4 Mhz)
  • DAC
  • DAC
Affichage
  • Orientation Tate
  • Résolution 255 x 240
  • Fréquence 57 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Armed Formation (Fillmore license)

Armed Formation (Fillmore license) - Screen 1
Armed Formation (Fillmore license) - Screen 2
Armed Formation (Fillmore license) - Screen 3
Armed Formation (Fillmore license) - Screen 4
Armed Formation (Fillmore license) - Screen 5

Les clones de Armed Formation (Fillmore license)

Armed Formation (Fillmore license) et M.A.M.E.

0.138 [Takahiro Nogi]
0.35b11 [Carlos A. Lozano, Phil Stroffolino]

WIP:
- 23rd April 2011: Angelo Salese - Discovered and implemented sprite color cycling effects in ArmedF driver. That's a RAM-based clut table that look-ups via a byte in the sprite defs. As you can see from the YT vids, it's used for doing neat effects such as explosions / bonus colors etc. in Terra Force. It's even more useful in Kodure Ookami, since it's used to differentiate the explosive red ninjas from the normal ones and in Armed Formation, that is used to make the sprites to be a lot less static.
- 0.141u1: hap fixed DAC chip playing Orchestra Hit Sample too low in Armed Formation.
- 0.138: Takahiro Nogi added Armed Formation. Changed description of clone to 'Armed Formation (Fillmore license)'. Renamed (armedf) to (armedff).
- 0.124u3: Aaron Giles merged memory maps for Armed Formation drivers.
- 0.124u2: Improved sound balance in Armed Formation [MAMEPlus].
- 0.115u2: Fixed volume of the 2x DAC sound.
- 0.98u4: Added new cpu1 rom ($1) to clone (North America).
- 0.62: Changed 'Unknown' to 'Unused' dipswitch.
- 28th October 2002: Stephane Humbert fixed the dipswitches in the Armed Formation driver.
- 0.37b8: Changed visible area to 240x320.
- 0.36b7: Changed VSync to 57Hz.
- 0.36b4: Changed visible area to 240x304.
- 0.35b11: Carlos A. Lozano and Phil Stroffolino added Armed Formation (Nichibutsu 1988).
- 15th April 1999: Marco Cassili fixed the Armed Formation dips, and Jim Hernandez fixed the sound frequency.
- 13th April 1999: Carlos Alberto Lozano Baides sent in the Nichibutsu games Armed Formation and Terra Force drivers, which are pretty much working now.
- 28th March 1999: Phil Stroffolino sent in a tilemap update and a preliminary Armed Formation and Terra Force driver by Carlos and him.

LEVELS: 7

Other Emulators:
* FB Alpha
* Raine

Romset: 992 kb / 14 files / 359.9 zip
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