Final Lap 2

Arcade 1990 Namco Driving Race (chase view)
Ride with the winners!
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Final Lap 2

Partager Final Lap 2

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Technique

CPU
  • maincpu 68000 (@ 12 Mhz)
  • slave 68000 (@ 12 Mhz)
  • audiocpu M6809 (@ 2 Mhz)
  • mcu HD63705 (@ 2 Mhz)
Chipset
  • C140 (@ 0 Mhz)
  • YM2151 (@ 3 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 60.606061 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 1
  • Type de contrôle
    1. paddle
    2. paddle

Screenshots de Final Lap 2

Final Lap 2 - Screen 1
Final Lap 2 - Screen 2
Final Lap 2 - Screen 3
Final Lap 2 - Screen 4
Final Lap 2 - Screen 5

Les clones de Final Lap 2

Final Lap 2 et M.A.M.E.

0.70u4 [Phil Stroffolino]
0.36b8 [?]

WIP:
- 0.137u1: Added finalap2.nv NVRAM.
- 0.133u1: Renamed (finalp2j) to (finalap2j).
- 0.132u5: Angelo Salese promoted Final Lap 2 and Final Lap 3 to working since they just require to init their analog controls (same sequence as Final Lap R).
- 0.130u2: Removed 2nd Player.
- 0.113: Replaced Dial with Paddle.
- 0.97u3: Brian Troha added Final Lap road clut prom to all Final Lap sets.
- 0.84u6: Added 'Service Mode' dipswitch.
- 0.78u1: Brian Troha added the correct object ROMs to Final Lap 2.
- 0.70u4: Phil Stroffolino added Final Lap 2 (Namco 1990) and clone (Japan).
- 26th November 2002: Phil Stroffolino sent in an updated Namco System 2 driver with improvements to Final Lap 2 and to Golly Ghost, which is now playable but still has some problems with the artwork emulation.
- 0.36b9: Added Final Lap 2 (Japan) (Testdriver).
- 0.36b8: Added Final Lap 2 (Testdriver).

Romset: 8625 kb / 30 files / 1.77 zip
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