Altair

Arcade 1981 Cidelsa Shooter Gallery
A "Space Invaders" style shoot'em up. Defeat Battle after Battle and destroy the Monster Ship and the hordes of aliens.
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Altair

Partager Altair

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Technique

CPU
  • cdp1802 COSMAC (@ 3 Mhz)
Chipset
  • RCA CDP1869 (@ 5 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 255
  • Fréquence 50.089031 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)

Screenshots de Altair

Altair - Screen 1
Altair - Screen 2
Altair - Screen 3
Altair - Screen 4
Altair - Screen 5

Altair et M.A.M.E.

0.109u2 [Curt Coder]

< Spain >

WIP:
- 0.125u1: Curt Coder added memory address parameter to CDP1802 DMA callbacks and a macro for the CPU interface. Also added CDP1852 I/O buffer chip, and used it in Altair and Draco.
- 0.124u3: Curt Coder added machine parameter and macros for the CDP1802 callback functions. This seems to have fixed the player sprite flashing in Destroyer/Altair/Draco.
- 0.113: Curt Coder added preliminary sound to Altair. White noise is missing.
- 0.112u2: Changed CDP1869 CPU2 clock speed to 5626000 Hz and visible area to 294x294 - Game now playable.
- 0.109u3: Changed VSync to 50.089031 Hz.
- 0.109u2: Curt Coder added Altair (Cidelsa 1981).

LEVELS: 6 (endless)

Romset: 12 kb / 6 files / 9.40 zip
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