Dragon Spirit (new version)

Arcade 1987 Namco Shooter Flying Vertical
Dragon Spirit scorches the screen with a mythical fantasy theme hot enough to thrill players throughout the land. Come with us, and journey to a time long ago when prehistoric beings populated the globe. Where after a millennium of captivity, an ugly serpent demon named 'Zawell' escapes imprisonment and kidnaps Alicia, princess to the kingdom of Mitgult. A young, crafty soldier Amul is selected to rescue the princess and destroy Zawell. In praying to the gods for strength and courage, he points his sword high toward the heavens. Suddenly he is transformed into an all-powerful blue dragon, bestowed with special powers. Though gifted with a lethal air and ground attack, this is not enough. He must locate and obtain extra powers along the way. The demon has instructed nine of the mightiest beasts to stop Amul before reaching his goal. Do not underestimate this soldier, he has the Dragon Spirit!
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Dragon Spirit (new version)

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Technique

CPU
  • maincpu M6809 (@ 1 Mhz)
  • sub M6809 (@ 1 Mhz)
  • audiocpu M6809 (@ 1 Mhz)
  • mcu HD63701 (@ 6 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • Namco CUS30 (@ 0 Mhz)
  • DAC
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 60.60606 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Dragon Spirit (new version)

Dragon Spirit (new version) - Screen 1
Dragon Spirit (new version) - Screen 2
Dragon Spirit (new version) - Screen 3
Dragon Spirit (new version) - Screen 4
Dragon Spirit (new version) - Screen 5

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Tips sur Dragon Spirit (new version)

* Level Select Code (works on the New version only) : insert a coin, hold Down on the joystick and press Start. You can now choose your start level.

Dragon Spirit (new version) et M.A.M.E.

0.36b12 [?]
0.36b4 [Ernesto Corvi, Tatsuyuki Satoh]
0.35b5 [Ernesto Corvi]

WIP:
- 0.130u3: Replaced 'Life' dipswitch with 7x 'Open 3rd Life (stepXof7)'.
- 0.122u4: Satoshi Suzuki added clone Dragon Spirit (Atari license).
- 0.102u5: BUT fixed resets when getting the "S" item (when you take the S item, it writes program code in the palette RAM and then jumps to the palette RAM. The problem is that CPU cannot execute code in the memory region with READ_HANDLER in MAME).
- 0.89: Nicola Salmoria fixed sprites priorities (dspirit061gre - see level 8).
- 24th November 2002: An anonymous contributor fixed the dipswitches in Dragon Spirit.
- 0.61: Acho A. Tang fixed priority bug in the 9th stage of Dragon Spirit.
- 0.36b12: Added Dragon Spirit (new version). Changed 'Dragon Spirit' to clone '(old version)'. Renamed (dspirit) to (dspirito).
- 8th November 1999: Ernesto Corvi added proper emulation for Dragon Spirit, Dangerous Seed and Blazer key chips.
- 0.36b7: Added 2x DAC sound.
- 0.36b5: Fixed cpu3 rom ($c000) length.
- 0.36b4: Ernesto Corvi and Tatsuyuki Sato added Dragon Spirit (Namco 1987).
- 0.35b5: Ernesto Corvi added Dragon Spirits (Testdriver).
- 4th March 1999: Ernesto Corvi submitted the Namco System 1 driver with support for Pacmania and Galaga 88. The Namco System 1 driver is still very slow and sprites are screwed. Pacmania and Galaga 88 are the games that work best, Dragon Spirits is almost there, Splatter House and Blazer have missing graphics and World Stadium 90 has protection problems.

ARCADE RELEASE: Dragon Spirit (Namco) - 1987/Jun/20

LEVELS: 9

Romset: 2948 kb / 30 files / 982.6 zip
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