Double Wings

Arcade 1993 Mitchell Shooter Flying Vertical
A vertically scrolling shoot'em up game.
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Double Wings

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Technique

CPU
  • maincpu 68000 (@ 14 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • OKI6295 (@ 1 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 240
  • Fréquence 58 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Double Wings

Double Wings - Screen 1
Double Wings - Screen 2
Double Wings - Screen 3
Double Wings - Screen 4
Double Wings - Screen 5

Double Wings et M.A.M.E.

0.96 [Bryan McPhail]
0.84 [David Haywood]

Bugs:
- Flip Screen offset down + "Split" sprites. Tafoid (ID 04912)

WIP:
- 0.136u4: Fabio Priuli added driver_data class and save states to Double Wings.
- 0.129u3: Angelo Salese improved the sound in Double Wings by appling the same handling of Night Slashers (they are actually similar if not same memory map).
- 0.128u4: Angelo Salese fixed several protection issues with Double Wings, improved video and sound. Added 'Territory' dipswitch.
- 21st November 2008: Angelo Salese - Looking at Double Wings protection, first of all to fix the protection jump vectors in it. Protection works in a easier way than expected, to say in the simplest words I can use it's a "fan type jump vectors" (i.e. only a few possible results are expected).
- 0.126u4: Fabio Priuli added DIP locations to Double Wings.
- 0.106u3: Brian Troha, Guru and Yasuhiro Ogawa updated dipswitches in Double Wings. These dips are read using the protection, thus they don't currently have the stated effect on the game as the protection is not implemented right now. Also the Original PCB showed the title screen in English, and the current implementation shows it in Korean(?), so it is likely there is a Language dip/jumper setting. Added 'Coin A/B', 'Flip Screen', 'Lives', 'Difficulty', 'Bonus Life', 'Allow Continue' and 'Demo Sounds'.
- 0.98u4: David Haywood fixed sprite rendering in Double Wings. Added Z80 (4MHz) CPU2, YM2151 (3.58MHz) and OKI6295 (7627 Hz) sound. Added dipswitches '2' and 15x 'Unknown'.
- 0.96: Re-added Double Wings.
- 0.95u6: This game was removed from MAME.
- 0.95u5: Nicola Salmoria figured out decryption of remaining DECO102 games. Swapped cpu1 roms ($0, 1).
- 0.95u4: Nicola Salmoria added preliminary decryption to DECO 102 games.
- 0.84: David Haywood added Double Wings (Mitchell 1993).
- 22nd April 2005: David Haywood - Decrypted Double Wings. Another one of the Deco 102 games, this gets a bit further and runs through its attract mode quite well.
- 15th May 2001: Guru - Purchased Double Wings from a PCB shop in Japan with the help of Team Japump in February.

Romset: 3776 kb / 7 files / 1.93 zip
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