Cookie & Bibi

Arcade 1995 SemiCom Puzzle Toss
A "Puzzle Bobble" ripoff.
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Cookie & Bibi

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Technique

CPU
  • maincpu 68000 (@ 15 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • OKI6295 (@ 1 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)

Screenshots de Cookie & Bibi

Cookie & Bibi - Screen 1
Cookie & Bibi - Screen 2
Cookie & Bibi - Screen 3
Cookie & Bibi - Screen 4
Cookie & Bibi - Screen 5

Cookie & Bibi et M.A.M.E.

0.94u5 [David Haywood]

NOTE:
- Test mode crashes the same way on the real board.

WIP:
- 0.111u4: Changed Z80 CPU2 clock speed to 3750000 Hz. Added 'Winning Rounds (VS Mode)' and 'Service Mode'. Changed 'Unknown' to 'Unused' dipswitches.
- 0.103u5: David Haywood fixed minor color issue in Cookie & Bibi (the game needs a VBLANK_DURATION above ~2400 or the Joystick on the How to Play screen has wrong colours).
- 0.95u1: Added 'VS Round' dipswitch.
- 0.94u5: David Haywood added Cookie & Bibi (SemiCom 1995).
- 7th March 2005: Dumping Project - We've continued our recent tear, acquiring the original Semicom 'Cookie & Bibi' from 1990 (one of Semicom's first games).
- 19th March 2005: David Haywood - The Sequel 'Cookie and Bibi 2' has been emulated in MAME for a while, however I'm now glad to be able to say that the original is also emulated. Cookie and Bibi, released in 1995 is probably one of the first games to be produced by Semicom.

LEVELS: 50

Other Emulators:
* FB Alpha
* Raine

Romset: 1473 kb / 11 files / 314.3 zip
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