Grand Prix

Atari 2600 1982 Activision
Grand Prix is one of the first side-scrolling racing video games, made in 1982. It was developed by Activision for the Atari 2600. This game was later incorporated into the Activision Anthology.

David Crane, the designer, remembers the innovation of Grand Prix.

Grand Prix featured the first full-color shaded objects for the Atari 2600. Crane remembers, "We were innovators -- six digit scores? No one was doing that. Sunsets and shading... The word 'Activision' with the rainbow... It was considered to be impossible to do those things before we came along. Jay Miner, the designer of the 2600 chip, saw our games and said, 'I didn't know it could do that.' We were insane back then. The lengths that we would go for perfection was crazy."

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Technique

CPU
  • maincpu M6502 (@ 1 Mhz)
Chipset
  • TIA (@ 0 Mhz)
  • Cassette
Affichage
  • Orientation Yoko
  • Résolution 176 x 223
  • Fréquence 59.922743 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 1
  • Type de contrôle joy (8 ways)
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Screenshots de Grand Prix

Grand Prix - Screen 1
Grand Prix - Screen 2
Grand Prix - Screen 3
Grand Prix - Screen 4
Grand Prix - Screen 5

Les clones de Grand Prix

Gameplay and strategy

The object is to complete one of four race tracks in the shortest time possible while avoiding other cars, oil slicks and bridge walls.

The track is viewed from overhead. Each course (except Watkins Glen) has at least one bridge to be crossed. There will be an excessive amount of oil slicks on the road as the bridge is approached; the player has a few seconds in between the slicks and the bridge to move into the middle of the road to cross safely (especially at full speed). Opposing cars do not cross bridges or the finish line; they will come to a sudden stop if they are about to approach either while running alongside the player's car.

The four courses to choose from are Watkins Glen (no bridges), Brands Hatch (1 bridge), LeMans (2 bridges) and Monaco (3 bridges).

Ports

Grand Prix was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs in May 2010.
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