ASO - Armored Scrum Object (Jpn, Prototype)

Nintendo NES 1986 SNK
Alpha Mission (ASO: Armored Scrum Object in Japan) is a vertical scrolling shooter arcade game created by SNK in 1985. It was later ported to the NES/Famicom in 1986. The game spawned a more successful sequel in 1991, Alpha Mission II for the Neo-Geo arcade and console platform.

Alpha Mission is a one-player scrolling shooter game, similar to Xevious in its segregation of air-to-air and air-to-ground weapons. Missiles are used to destroy ground enemies, while laser-like weapons are used for aerial opponents. Throughout each of the levels, the player must fight off waves of enemies that threaten several space stations and a boss must be defeated at the end of each. Like most early games in this genre, when the player dies, all weapons are lost and the player is moved to a point slightly before the point of death. The player's craft can also be upgraded to have more powerful weapons by picking up various power-ups throughout the level.

With a pair of LS-30 rotary joysticks, Ikari Warriors can be played on the same hardware.
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Contenu de la ROM :

Technique

CPU
  • maincpu N2A03 (@ 1 Mhz)
Chipset
  • N2A03 (@ 1 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 60.098 Hz
Contrôles
  • Nombre de joueurs 4
  • Nombre de boutons 2
  • Type de contrôle
    1. triplejoy (8 ways)
    2. triplejoy (8 ways)
    3. triplejoy (8 ways)
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Screenshots de ASO - Armored Scrum Object (Jpn, Prototype)

ASO - Armored Scrum Object (Jpn, Prototype) - Screen 1
ASO - Armored Scrum Object (Jpn, Prototype) - Screen 2
ASO - Armored Scrum Object (Jpn, Prototype) - Screen 3
ASO - Armored Scrum Object (Jpn, Prototype) - Screen 4
ASO - Armored Scrum Object (Jpn, Prototype) - Screen 5

Les clones de ASO - Armored Scrum Object (Jpn, Prototype)

See also

  • List of Famicom games
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