Touchdown Fever (USA)

Nintendo NES 1991 SNK
Touch Down Fever (タッチダウンフィーバー) is a 1987 American football arcade game developed and published by SNK. It was later ported to the NES and was released in North America by SNK on February 1991 and in Japan by K. Amusement Leasing on November 11, 1988 titled as Touch Down Fever: American Football (タッチダウンフィーバー アメリカンフットボール).

At first glance, it resembles Irem's 1983 arcade game 10 Yard Fight, but with rotating joysticks that were previously used in SNK's Ikari Warriors. Most of the official rules are in effect as well as most major running and passing plays.Field goals and punts are also included, but, players cannot make horse collar tackles.
Play
Touchdown Fever (USA)

Partager Touchdown Fever (USA)

Partager

  • Permalien :

Télécharger Touchdown Fever (USA)

Contenu de la ROM :

Technique

CPU
  • maincpu N2A03 (@ 1 Mhz)
Chipset
  • N2A03 (@ 1 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 60.098 Hz
Contrôles
  • Nombre de joueurs 4
  • Nombre de boutons 2
  • Type de contrôle
    1. triplejoy (8 ways)
    2. triplejoy (8 ways)
    3. triplejoy (8 ways)
© Copyright auteur(s) de Wikipédia. Cet article est sous CC-BY-SA

Screenshots de Touchdown Fever (USA)

Touchdown Fever (USA) - Screen 1
Touchdown Fever (USA) - Screen 2
Touchdown Fever (USA) - Screen 3
Touchdown Fever (USA) - Screen 4
Touchdown Fever (USA) - Screen 5

Les clones de Touchdown Fever (USA)

NES Version

This version featured teams that originated from cities that had NFL teams at the time (such as Seattle and Phoenix) but not the colors or the nicknames. Graphics were toned down as they were for many arcade games ported to the system. The human players could only select 5 basic plays: Long Pass, Short Pass, QB Sneak, Backs (a hand-off) or Punt/Field Goal (Field Goals could only be attempted if the line of scrimmage was within the 15 yard line). Field Goals would always go through the uprights unless blocked by the opposing team. Despite the NFL not adopting this rule until the 1994 season, A player could attempt a 2-point conversion if so desired.
LoadingChargement en cours
Suivez nous

Réseaux sociaux

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris