Akumajou Dracula - Shikkokutaru Zensoukyoku (Jpn) - 悪魔城ドラキュラ 漆黒たる前奏曲

Nintendo Game Boy 1997 Konami
Castlevania Legends is the third and final Castlevania title released for the original Game Boy. It was released in Japan on November 27, 1997 and in North America on March 11, 1998. Its original Japanese title is Akumajō Dracula: Dark Night Prelude (悪魔城ドラキュラ 漆黒たる前奏曲, Akumajō Dorakyura: Shikkoku Taru Zensōkyoku, officially translated Devil's Castle Dracula: Dark Night Prelude).

The videogame has enhancements for the Super Game Boy.

A player starts with three lives, after which the game is over, but a player may continue from the beginning of the last stage they were in. There is also a Hit score showing how many enemies have been defeated in each stage. Striking candles will often cause items to appear. The game does not make use of any sub-weapons, unlike most other Castlevania titles, and relies heavily on the use of magic, which is another unique feature. The magic system used relies on five "Soul Weapons", including Flame, Ice, Saint, Wind, and Magic. Hearts are used as currency to acquire weapons. Sonia can also enter a "Burning Mode", where she becomes invincible, moves faster, and has more powerful attacks, though this power can only be used once per life or level.
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Akumajou Dracula - Shikkokutaru Zensoukyoku (Jpn)

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Technique

CPU
  • maincpu LR35902 (@ 4 Mhz)
Chipset
  • LR35902
Affichage
  • Orientation Yoko
  • Résolution 160 x 144
  • Fréquence 59.732155 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)
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Screenshots de Akumajou Dracula - Shikkokutaru Zensoukyoku (Jpn)

Akumajou Dracula - Shikkokutaru Zensoukyoku (Jpn) - Screen 1
Akumajou Dracula - Shikkokutaru Zensoukyoku (Jpn) - Screen 2
Akumajou Dracula - Shikkokutaru Zensoukyoku (Jpn) - Screen 3
Akumajou Dracula - Shikkokutaru Zensoukyoku (Jpn) - Screen 4
Akumajou Dracula - Shikkokutaru Zensoukyoku (Jpn) - Screen 5

Les clones de Akumajou Dracula - Shikkokutaru Zensoukyoku (Jpn)

Plot

The story begins in Transylvania in the year 1450. In the game (although not the series's overall canon), Sonia Belmont is the first Belmont to confront Dracula. She also meets Alucard who seeks revenge against his father Dracula. After Dracula's defeat, he swears to Sonia that as long as there is evil in the world, he will be resurrected, and in response she swears her family will always defeat him. The game was also the first game in the series timeline until Lament of Innocence.

Characters


Sonia Belmont (ソニア・ベルモンド, Sonia Berumondo)
Sonia Belmont is the protagonist of Castlevania Legends. At the age of seventeen she lived in a remote part of Transylvania. She was born with special abilities that allowed her to sense the presence of physical and spiritual beings, and was taught how to use a whip by her grandfather. It is not explicitly stated whether the whip she uses is Vampire Killer or not.
Within the castle, she encounters Alucard, the half-vampire son of Dracula. She had met him some time before and it can be inferred from their dialog that the two had formed a romantic relationship. Alucard was intent on dissuading Sonia from her goal, planning to stop his father alone. When Sonia would not yield, he challenged her to a battle to test her abilities. After she defeated him, Alucard was confident that Sonia could overcome Dracula and he went into a self-imposed sleep. Sonia defeated Dracula, and spared Europe from his evil influence for a time. Sometime after Dracula's defeat, Sonia bore a child who "would carry on the fate and tragedy of the Belmont family, and the bloodline of dark ways." The child would grow up to fight Dracula again and become a hero.
Sonia was one of the confirmed leads in the Dreamcast game Castlevania: Resurrection, up until that game's cancellation.


Dracula (ドラキュラ, Dorakyura)


Alucard (アルカード, Arukādo)

Reception

IGN called the game one of the Game Boy's cult classics despite the portable systems limitations.Gamespy called the music "disappointing", as the previous two Game Boy Castlevania games were highly praised for their music.

Longtime Castlevania producer Koji Igarashi removed the game from the series time line because it conflicted with the plot line of the main games. He has stated that "Legends remains something of an embarrassment for the series. If only that development team had the guidance of the original team of the series."
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