War Room

Colecovision 1983 Probe 2000
War Room is a video game version of a fictional nuclear defense that was programmed by Robert S. Harris in 1983 for the ColecoVision.
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War Room

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Technique

CPU
  • z80 Z80 (@ 3 Mhz)
Chipset
  • SN76489A (@ 3 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 216
  • Fréquence 59.922738 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 4
  • Type de contrôle
    1. joy (8 ways)
    2. joy (8 ways)
    3. joy (8 ways)
    4. joy (8 ways)
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Screenshots de War Room

War Room - Screen 1
War Room - Screen 2
War Room - Screen 3
War Room - Screen 4
War Room - Screen 5

Easter egg

The game has been purported to have an easter egg. During gameplay, visit cities, in order, with the initials R-O-S-H-A (ROSHA is Bob Harris’ nickname). You’ll then see a screen with the following message: Rosha, RObert S. HArris, born in Boalsburg Pennsylvania, BS Math CMU 1979, “we should NUKE the lawyers”, buy “Killer Bees”, press any key, “hi dad”. When the easter egg is activated, (a) all the city names change, and (b) an additional city is added in the far southeast corner (in the ocean). The new city is an infinite producer of laser fuel. The new city names are mostly puns.

See also

  • Video games portal
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