Teenage Mutant Ninja Turtles (Oceania 2 Players)

Arcade 1989 Konami Fighter 2.5D
A sideways scrolling beat-em-up in which up to four players can choose to play as either 'Leonardo' (blue, katana blades), 'Raphael' (red, sais), 'Michaelangelo' (orange, nunchakas) or 'Donatello' (purple, bo staff) as the infamous turtles fight against the might of Shredder's army to try and rescue 'April O'Neil' and 'Splinter', before a final confrontation with their arch-enemies 'Krang' and 'The Shredder'.

Ninja Turtles featured just two buttons - for 'Jump' and 'Attack' - making for simple and immediate gameplay. Visually the game made great use of its license and perfectly captured the spirit of both the original comic-book and cartoon series upon which it was based. The game also featured a 'buy-in' option, meaning that new players could join in at any time.
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Teenage Mutant Ninja Turtles (Oceania 2 Players)

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Technical

CPU
  • maincpu 68000 (@ 8 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • K007232 (@ 3 Mhz)
  • uPD7759 (@ 0 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 224
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 2
  • Kind of controler joy (8 ways)

Teenage Mutant Ninja Turtles (Oceania 2 Players) Screenshots

Teenage Mutant Ninja Turtles (Oceania 2 Players) - Screen 1
Teenage Mutant Ninja Turtles (Oceania 2 Players) - Screen 2
Teenage Mutant Ninja Turtles (Oceania 2 Players) - Screen 3
Teenage Mutant Ninja Turtles (Oceania 2 Players) - Screen 4
Teenage Mutant Ninja Turtles (Oceania 2 Players) - Screen 5

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Tips on Teenage Mutant Ninja Turtles (Oceania 2 Players)

* When fighting in the sewer level, move your character as close as you can to the edge of the stone floor without falling into the water. If done correctly, no enemy in this level including the boss can touch you here as long as you remain on the floor's edge!

* You can theoretically get unlimited points. Use the yellow guy's boomerang. Lead one yellow guy in such a way that he gets stuck at an object (fire hydrant or barrel) between you and him, aligned horizontally. He will try to move toward you, but he won't be able to move since the object is near him. Get close enough to him so that he starts throwing boomerangs. You can kill each one for (wow!) 1 point.

* Killing most bosses consist of 3 strategies : They all consist of moving vertically towards the bosses.
1) Move vertically upwards, hit the boss, and move vertically downwards. Repeat until dead. Works well on Bebop.
2) Wait for the boss to move vertically down towards you, wait for him, hit him, and move vertically upwards. Repeat until he's dead. Works best on Rocksteady. Best results occur when you hit and run at the same time.
3) Wait for the boss to move vertically towards you. Jump over him, move through him and attack as you do this, keep moving. Repeat. Works well on the big robots.

Teenage Mutant Ninja Turtles (Oceania 2 Players) and M.A.M.E.

0.37b15 [Alex Simmons]
0.33b1 [Alex Pasadyn]

Artwork available

WIP:
- 0.143u8: Kanikani fixed visible area to 320x224 in Teenage Mutant Ninja Turtles (garbage on each side is correct (verified on PCB)), fixed DIPSW and added DIP location.
- 0.137u3: Porchy added clone Teenage Mutant Hero Turtles (UK 4 Players, set 2). Changed description of clone 'Teenage Mutant Hero Turtles (UK 4 Players)' to 'Teenage Mutant Hero Turtles (UK 4 Players, set 1)'.
- 9th July 2008: Mr. Do - The marquee and CP instruction card for TMNT are thanks to the BYOAC/CAG artwork.
- 0.122u5: Zsolt Vasvari cleaned the tmnt driver, this fixed "Fire!" voice playing.
- 0.108: Patrik Styrnell added clone Teenage Mutant Hero Turtles (UK 2 Players, set 2). Changed description of clone '(UK 2 Players)' to 'Teenage Mutant Hero Turtles (UK 2 Players, set 1)'.
- 0.104u8: Pierpaolo Prazzoli fixed the bottom cloud in the opening sequence.
- 0.103u3: Fixed rom names.
- 0.93: Removed Custom sound.
- 0.79u3: Added clone Teenage Mutant Ninja Turtles (US 4 Players, set 2). Changed description of clone '(US 4 Players)' to '(US 4 Players, set 1)'.
- 0.77: TMNT fixes [Curt Coder].
- 0.66: Acho A. Tang fixed TMNT playing wrong samples.
- 0.65: Acho A. Tang fixed some issues with uPD7759 (TMNT, 88 Games, P.O.W.).
- 9th February 2003: Acho A. Tang fixed various problems in the uPD7759 sound chip emulation, including a crash in the System16 driver and missing and/or incorrect sounds in TMNT, P.O.W. and '88 Games.
- 18th July 2002: Jarek Burczynski updated the YM2151 sound core, fixing a bug that caused corrupt sound when hitting the robot at the end of the first level in TMNT.
- 0.59: Rewritten the UPD7759 emulator (used by TMNT etc) [Olivier Galibert].
- 0.53: Changed visible area to 304x224.
- 0.37b15: Added clone 'Teenage Mutant Ninja Turtles (Japan 4 Players)'. Changed clone '(Japan 4 Players)' to parent 'Teenage Mutant Ninja Turtles (World 4 Players)'. Renamed (tmnt) to (tmntu) and (tmntj) to (tmnt).
- 0.37b14: Changed description of '(4 Players US)' to '(US 4 Players)' and clones '(4 Players UK)' to '(UK 4 Players)', '(4 Players Japan)' to '(Japan 4 Players)', '(2 Players UK)' to '(UK 2 Players)', '(2 Players Japan)' to '(Japan 2 Players)' and '(2 Players Oceania)' to '(Oceania 2 Players)'.
- 31st July 2000: Guru - Dumped TMNT (alt, 2 player Oceania version).
- 0.37b5: Added clone Teenage Mutant Ninja Turtles (2 Players Oceania).
- 0.36b7: Added Custom sound.
- 0.36b2: Added clone Teenage Mutant Hero Turtles (4 Players UK). Changed parent and clone descriptions to 'Teenage Mutant Ninja Turtles'. Fixed visible area to 288x224 and added proms ($0, 100 - sprite address decoder and priority encoder).
- 0.35b5: Changed description to 'TMNT (4 Players US)' and clones '(2 Players Japanese)' to '(2 Players Japan)' and '(4 Players Japanese)' to '(4 Players Japan)'.
- 0.35b2: Nicola Salmoria fixed sprites disappearing abruptly in TMNT end of game credits. Howie Cohen added speech to TMNT (uPD7759). Sound should now be 100% complete. NEC uPD7759 emulation. This is used by TMNT, System 16, and others [Juergen Buchmueller, Mike Balfour, Howie Cohen].
- 0.35b1: Howie Cohen added Konami 007232 sound to TMNT, the 007232 emulator is from Hiromitsu Shioya. Another sound chip is still missing to get 100% sound.
- 0.34RC2: David W. added high score saving to TMNT.
- 0.34b8: Added new 128k samples roms.
- 0.33b7: dayvee@rocketmail.com added title music to TMNT. TMNT use the dynamic palette system [Aaron Giles]. Changed description of clone 'TMNT (2 Player USA)' to 'TMHT (2 Players UK)'. Renamed (tmnt2p) to (tmht2p).
- 0.33b6: Alex Simmons added clones TMNT (2 Player USA), (2 Player Japanese) and (4 Player Japanese). Changed parent description to 'TMNT (4 Player USA)'.
- 0.33b1: Alex Pasadyn added TMNT (Konami 1989).
- 3rd June 1998: Malcor dumped Teenage Mutant Ninja Turtles (Japan 2 Players) by KONAMI (1990).

LEVELS: 6 (game ends only when finished with a credit, otherwise it restarts)

Other Emulators:
* FB Alpha

Movie: Teenage Mutant Ninja Turtles
Genre: Comedy
Year: USA 1990
Director: Steve Barron
Studio: 20th Century-Fox
Cast: Judith Hoag, Elias Koteas, Joch Pals, Michelan Sisti, Leif Tilden, David Forman

Romset: 4257 kb / 16 files / 1.67 zip
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