Ray Storm (Ver 2.06A)

Arcade 1996 Taito Shooter Flying Vertical
3-D follow up to Rayforce featuring a lock-on laser system.
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Ray Storm (Ver 2.06A)

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Technical

CPU
  • maincpu CXD8530CQ (@ 67 Mhz)
  • mn10200 Panasonic MN10200 (@ 12 Mhz)
Chipset
  • SPU (@ 33 Mhz)
  • ZSG-2 (@ 12 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 255
  • Frequency 60 Hz
Controlers
  • Number of players 4
  • Number of buttons 3
  • Kind of controler joy (8 ways)

Ray Storm (Ver 2.06A) Screenshots

Ray Storm (Ver 2.06A) - Screen 1
Ray Storm (Ver 2.06A) - Screen 2
Ray Storm (Ver 2.06A) - Screen 3
Ray Storm (Ver 2.06A) - Screen 4
Ray Storm (Ver 2.06A) - Screen 5

Clones of Ray Storm (Ver 2.06A)

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Tips on Ray Storm (Ver 2.06A)

* Stage Select :
1) Keep pushing Service Switch during boot count.
2) Machine displays 'Service Switch Error' on screen.
3) Push 'Start(x3), Service Switch, Start'.
4) Machine displays 'Round' on screen (Success !).

Select value for round and push button to start. You will start with the selected round after the player selection screen.

Ray Storm (Ver 2.06A) and M.A.M.E.

0.86u1 [Brian Troha]
0.74u2 [?]
0.71 [smf, MooglyGuy]

WIP:
- 0.146u3: Brian Troha and The Dumping Union added clones Ray Storm (Ver 2.05O) and (Ver 2.05A).
- 10th July 2012: Smitdogg - We dumped Ray Storm (Ver 2.05O) and (Ver 2.05A).
- 31st January 2010: R. Belmont - I picked up Olivier Galibert's in-progress Panasonic MN10200 CPU core and am adapting it for MAME (he was debugging it in a standalone M1-like program). This is used to drive the music in Taito games such as Raystorm and Ray Crisis. WARNING: This does not mean there will be music in those games any time soon. The CPU core is not fully operational (interrupts are ad-hoc at best, the timers are not emulated, and there are probably buggy opcodes) and the ZOOM wavetable playback chip is not emulated. So all this is going to do near-term is make those games slower. This *is* MAME.
- 0.133u1: Renamed (raystorj) to (raystormj).
- 0.114u2: Couriersud fixed MAME freezes during the demo.
- 0.86u1: Brian Troha added Ray Storm (Ver 2.06A). Renamed (raystorm) to (raystorj).
- 0.83: Changed description to 'Ray Storm (Ver 2.05J)'.
- 0.81u5: smf and Olivier Galibert fixed Raystorm, which are now fully playable.
- 9th April 2004: smf fixed Raystorm which now works completely.
- 0.81: Fixed user2 roms addresses and added 'Freeze' dipswitch.
- 0.74u2: Added Ray Storm (JAPAN) (Taito 1996).
- 0.71: smf and MooglyGuy added Ray Storm (JAPAN) (Testdriver).
- 7th August 2002: Guru - RayStorm (Taito FX1, Sony ZN1 mobo + custom Taito top board) arrived from Pelle.

LEVELS: 8

Other Emulators:
* ZiNc

Romset: 13824 kb / 6 files / 7.73 zip
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