Columns (Mega-Tech)

Arcade 1990 Sega Puzzle Drop
The rules are simple. A column of 3 square pieces stacked one on top of the other is dropped into the play area. The player can move this piece left and right as it falls (as in "Tetris"), but cannot rotate it. Instead, pressing a button will cause the order of the blocks to shift by one position.

The object of the game is to place columns at the bottom of the pit in such a way that lines of 3 or more same-coloured blocks are created (either horizontally, vertically or diagonally). When this happens, these blocks disappear, and any blocks resting upon them immediately fall in accordance to gravity. Often this will cause additional lines to be arranged, producing a cascade effect. The key to a long game (and therefore a high score) is to set up these cascades.

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Technical

CPU
  • maincpu 68000 (@ 7 Mhz)
  • genesis_snd_z80 Z80 (@ 3 Mhz)
  • mtbios Z80 (@ 3 Mhz)
Chipset
  • YM2612 (@ 7 Mhz)
  • SEGA VDP PSG (@ 3 Mhz)
  • SN76496 (@ 3 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 224
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 4
  • Kind of controler joy (8 ways)

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Columns (Mega-Tech) and M.A.M.E.

0.82 [David Haywood]

WIP:
- 0.88u2: Changed description to 'Columns (Mega-Tech)'.
- 0.83: Changed description to 'Mega-Tech: Columns'.
- 0.82: David Haywood added 'MegaTech: Columns' (Sega 1990).

Romset: 544 kb / 2 files / 327.0 zip
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