Nekketsu Kouha Kunio-kun (Japan)

Arcade 1986 Technos Japan Fighter 2.5D
The original side-scrolling beat-em-up from Technos. Kunio, a tough guy from Nekketsu High School, stands up for his bullied friend Hiroshi against the numerous gangs that are tormenting his life. Each stage begins with one of the gang's members beating up Hiroshi, followed Kunio chasing after the attackers.

The game uses a 2-way attacking, in which one button attacks to the character's left and the other to his right. Techniques includes a basic punch combo, a back kick, a collar grab and even a jump kick. The player can also run by pushing the joystick left or right twice.

The game is comprised of 4 stages, each with their unique set of enemy characters:

Stage 1 - Set on a train platform. The enemies are a gang of students from the neighboring school of Hanazono. Some of the enemies are armed with sticks. Their boss is Riki, Kunio's rival.

Stage 2 - Set on a harbor in Yokozuka. The enemies are a gang of bikers called the Yokohama Funky. The first wave of enemies will attempt to run Kunio down with their bikes. After knocking down all the bikers, the enemies on the sidelines will enter the playing field to attack the player. Their boss is Shinji.

Stage 3 - Set in a dark alley, the enemies are a gang of girl students from the Taiyou Academy. The boss is Misuzu, a giant lady.

Stage 4 - The first half of the stage is set in a parking lot, where a group of four hitmen working for the Sanwa Club will attack Kunio with their knives. Unlike other enemies, they can kill the player off with one hit. After defeating the four hitmen, the player will enter the Sanwa building where he will encounter three more hitmen and their boss, Sabu.
Play
Nekketsu Kouha Kunio-kun (Japan)

Partager Nekketsu Kouha Kunio-kun (Japan)

Share

  • Permalink :

Technical

CPU
  • maincpu M6502 (@ 1 Mhz)
  • audiocpu M6809 (@ 1 Mhz)
  • mcu M68705 (@ 3 Mhz)
Chipset
  • YM3526 (@ 3 Mhz)
  • Renegade Custom ADPCM (@ 0 Mhz)
Display
  • Orientation Yoko
  • Resolution 240 x 240
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 3
  • Kind of controler joy (8 ways)

Nekketsu Kouha Kunio-kun (Japan) Screenshots

Nekketsu Kouha Kunio-kun (Japan) - Screen 1
Nekketsu Kouha Kunio-kun (Japan) - Screen 2
Nekketsu Kouha Kunio-kun (Japan) - Screen 3
Nekketsu Kouha Kunio-kun (Japan) - Screen 4
Nekketsu Kouha Kunio-kun (Japan) - Screen 5

Clones of Nekketsu Kouha Kunio-kun (Japan)

Tips on Nekketsu Kouha Kunio-kun (Japan)

* Perform Debug Test : Hold down both 1P and 2P Start buttons. Do this after you turn on the arcade machine.

A full map of the game can be found here: www.arcade-history.com/index.php?page=articles&num=13
LoadingLoading in progress
Suivez nous

Social networks

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris