Space Invaders II (Midway, cocktail)

Arcade 1980 Midway Shooter Gallery
Space Invaders II allowed for 2-player simultaneous competitive play (although both players could work together). Besides shooting the invaders, one of the goals was to destroy your opponent (either CPU or another player) and gain his ships!
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Space Invaders II (Midway, cocktail)

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Contents of the ROM :

Technical

CPU
  • maincpu 8080 (@ 1 Mhz)
Chipset
  • DISCRETE
  • SN76477
  • SN76477
Display
  • Orientation Tate
  • Resolution 255 x 224
  • Frequency 59.541985 Hz
Controlers
  • Number of players 2
  • Number of buttons 1
  • Kind of controler joy (2 ways)

Space Invaders II (Midway, cocktail) Screenshots

Space Invaders II (Midway, cocktail) - Screen 1
Space Invaders II (Midway, cocktail) - Screen 2
Space Invaders II (Midway, cocktail) - Screen 3
Space Invaders II (Midway, cocktail) - Screen 4
Space Invaders II (Midway, cocktail) - Screen 5

Tips on Space Invaders II (Midway, cocktail)

Occasionally, a mystery ship will fly by, dropping more invaders!! When 2 players are playing, TWO different mystery ships fly by. The points for shooting them range from 50 pts to 525 pts (!!!).

When playing with 2 players, player 2 has lost all of his or her ships, and still has invaders left on his or her side, they will move back and forth when they 'land' endlessly, until player 1 destroys them.

If 2 players are playing, player 2 has lost all of his or her ships, and player 1 clears player 2's board with ships left, player 2 will gain one of player 1's ships to return to the game!!

Space Invaders II (Midway, cocktail) and M.A.M.E.

0.36b15 [Frank Palazzolo]

Artwork available

WIP:
- 0.145u1: hap tweaked layout in Space Invaders II.
- 13th October 2008: Mr. Do - Looks like I wasn't paying attention on invad2ct. Zorg was kind enough to fix it proper and vector the whole thing. Looks much better now.
- 9th July 2008: Mr. Do - Added cocktail artwork to Midway Space Invaders II, thanks to the BYOAC/CAG artwork.
- 0.114u2: Replaced 2x Samples sound with Discrete.
- 0.111u4: Zsolt Vasvari and Derrick Renaud added non-memory mapped coin counters to Space Invaders II. Changed 8080 CPU1 clock speed to 1996800 Hz. Added 2nd Samples sound. Added 'Cabinet' dipswitch.
- 0.111u2: Derrick Renaud added proper watchdog to Space Invaders II.
- 0.111u1: Robert fixed SN76477 sound in Space Invaders II.
- 0.58: Changed 8080 CPU1 clock speed to 2MHz.
- 0.37b1: Added 2x SN76477 sound (samples 0.wav and 10.wav are no longer needed).
- 0.36RC2: Changed description to 'Space Invaders II (Midway, cocktail)'.
- 0.36b15: Frank Palazzolo added 'Space Invaders II Cocktail (Midway)' (Midway 1980).
- 3rd January 2000: Frank Palazzolo added a Space Invaders II Cocktail romset.
- 9th April 1999: Frank Palazzolo has been adding Space Invaders II cocktail to the 8080bw driver.

LEVELS: 1 (endless)

Other Emulators:
* Laser



Romset: 12 kb / 6 files / 8.49 zip
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