Hebereke no Popoon (Japan)

Arcade 1994 Sunsoft / Atlus Puzzle Drop
A cute puzzle game.
Play
Hebereke no Popoon (Japan)

Partager Hebereke no Popoon (Japan)

Share

  • Permalink :

Technical

CPU
  • maincpu 68000 (@ 8 Mhz)
  • audiocpu Z80 (@ 6 Mhz)
Chipset
  • YM3438 (@ 8 Mhz)
  • OKI6295 (@ 1 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 224
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 2
  • Kind of controler joy (8 ways)

Hebereke no Popoon (Japan) Screenshots

Hebereke no Popoon (Japan) - Screen 1
Hebereke no Popoon (Japan) - Screen 2
Hebereke no Popoon (Japan) - Screen 3
Hebereke no Popoon (Japan) - Screen 4
Hebereke no Popoon (Japan) - Screen 5

Hebereke no Popoon (Japan) and M.A.M.E.

0.37b5 [Nicola Salmoria]

< Japan >

Bugs:
- The score display shows the 2nd player's score in both the 1st *and* 2nd players' score spots. Ashuime (ID 01001)
- Side-by-side test. MrLonghair (ID 01034)

WIP:
- 0.108u4: Canim changed 68000 clock speed to 8MHz.
- 0.37b5: Nicola Salmoria added Hebereke no Popoon (Japan) (Sunsoft / Atlus 1994). TODO: Unknown writes to sound ports 40/41.
- 5th July 2000: Nicola Salmoria added Hebereke no Popoon to the Shanghai 3 driver.

LEVELS: 8

Romset: 5184 kb / 11 files / 1.34 zip
LoadingLoading in progress
Suivez nous

Social networks

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris