Radical Rex (USA)

Super Nintendo 1994 Activision
Radical Rex is a 1 or 2-player platforming video game released in 1994 for North America, Europe and Australia. It was published by Activision and developed by Australian game studio Beam Software for the Super Nintendo, Sega Mega Drive/Genesis, and Sega CD. The game stars Radical Rex, a skateboarding, fire-breathing Tyrannosaurus rex. During production, the game was originally titled: "Baby T-Rex".

The Sega CD version of the game has a CD Redbook Audio quality soundtrack composed by Marshall Parker.

Radical Rex must save his land, and his girlfriend Rexanne, from an evil magician named Sethron. In his way are dinosaurs, sea creatures, and other monsters. Rex has a few abilities, including a roar that kills or hurts all enemies on screen, a fire breath which can temporarily immobilize enemies, and a bubble spray which he can use while under water. Sethron is replaced by a Gopher like mammal named Skriitch in the Mega Drive/Genesis and Sega CD versions. Despite this, the Gopher acts the same as its Super NES Counterpart
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Contents of the ROM :

Technical

CPU
  • maincpu 5A22 (@ 21 Mhz)
  • soundcpu SPC700 (@ 1 Mhz)
Chipset
  • SNES Custom DSP (SPC700)
Display
  • Orientation Yoko
  • Resolution 255 x 225
  • Frequency 60.098476 Hz
Controlers
  • Number of players 2
  • Number of buttons 6
  • Kind of controler
    1. joy (8 ways)
    2. joy (8 ways)
    3. joy (8 ways)
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Radical Rex (USA) Screenshots

Radical Rex (USA) - Screen 1
Radical Rex (USA) - Screen 2
Radical Rex (USA) - Screen 3
Radical Rex (USA) - Screen 4
Radical Rex (USA) - Screen 5

Clones of Radical Rex (USA)

Reception

The game has received mostly mixed reviews.

For the Super Nintendo version, Electronic Gaming Monthly awarded the game with a 5.5 out of 10.0, while Nintendo Power voted it a 3.4 out of 5.0.

GameFAQs holds a 8.5 for the Rating Average score, for the Mega Drive version.

Sega-16 gave the Mega-CD version a 4.0 out of 10.0 as it was criticized for utilizing the "extreme bad attitude" fad that was being popular through pop culture throughout the 1990s, that the game has offered and also claimed to have a lack of originality. It was also criticized for having repetitive straightforward platforming elements within its gameplay and graphics, cheap obstacles and frustratingly difficult bosses.
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