World Wars (World?)

Arcade 1987 SNK Shooter Flying Vertical
World Wars and an early "Bermuda Triangle" version, it have different gameplay and graphics from the other versions.
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World Wars (World?)

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Technical

CPU
  • maincpu Z80 (@ 4 Mhz)
  • sub Z80 (@ 4 Mhz)
  • audiocpu Z80 (@ 4 Mhz)
Chipset
  • YM3526 (@ 4 Mhz)
  • Y8950 (@ 4 Mhz)
Display
  • Orientation Tate
  • Resolution 255 x 224
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 2
  • Kind of controler
    1. joy (8 ways)
    2. joy (8 ways)

World Wars (World?) Screenshots

World Wars (World?) - Screen 1
World Wars (World?) - Screen 2
World Wars (World?) - Screen 3
World Wars (World?) - Screen 4
World Wars (World?) - Screen 5

Clones of World Wars (World?)

World Wars (World?) and M.A.M.E.

0.36b16 [Bryan McPhail]

WIP:
- 0.129u4: Changed visible area to 224x400.
- 0.127u7: Stephane Humbert checked inputs and dipswitches via Z80 code analysis for World Wars and clone.
- 0.127u1: Changed 'World Wars (World)' from a clone of Bermuda Triangle to parent set 'World Wars (World?)'. Changed description of clone 'Bermuda Triangle (US older version)' to 'Bermuda Triangle (World Wars) (US)'. SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Removed ROM patches, simulated "turbo front" check, clarified the relationship between the sets, converted to tilemaps, proper memory maps and fixed inputs etc.
- 0.62: Changed description of 'World Wars (Japan)' to 'World Wars (World)' and 'Bermuda Triangle (US early version)' to 'Bermuda Triangle (US older version)'.
- 0.36b16: Added Bermuda Triangle (US early version) and World Wars (Japan).

LEVELS: 7

Romset: 1253 kb / 27 files / 376.1 zip
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