Turbo Force (old revision)

Arcade 1991 Video System Co. Shooter Flying Vertical
An overhead shoot-em-up. It's noteworthy for being a precursor to Video System's popular "Aero Fighters" series.
Play
Turbo Force (old revision)

Partager Turbo Force (old revision)

Share

  • Permalink :

Technical

CPU
  • maincpu 68000 (@ 10 Mhz)
  • audiocpu Z80 (@ 5 Mhz)
Chipset
  • YM2610 (@ 8 Mhz)
Display
  • Orientation Tate
  • Resolution 255 x 240
  • Frequency 61.31 Hz
Controlers
  • Number of players 3
  • Number of buttons 1
  • Kind of controler joy (8 ways)

Turbo Force (old revision) Screenshots

Turbo Force (old revision) - Screen 1
Turbo Force (old revision) - Screen 2
Turbo Force (old revision) - Screen 3
Turbo Force (old revision) - Screen 4
Turbo Force (old revision) - Screen 5

If you liked Turbo Force (old revision)

You might Like:

Turbo Force (old revision) and M.A.M.E.

0.35b3 [Nicola Salmoria]

WIP:
- 0.140u2: Changed description to 'Turbo Force (old revision)'. Note: There's also an undumped Turbo Force (new revision). Most notable thing in there is the points value of the rocks in level 6 (5.000 versus 500).
- 0.135u1: Corrado Tomaselli verified/changed clocks and VSync to 61.31 Hz in Turbo Force.
- 0.122u1: Corrado Tomaselli modified the Turbo Force sound Z80 to 5Mhz.
- 0.109: Canim fixed some sprite priorities problems in Turbo Force (the problem is related with the final enemy in stage 3, which is moving along the level under the floor).
- 0.103u5: Undid fix for turbofrc37b1gre since it broke more things that it fixed [Pierpaolo Prazzoli] (In stage three there are some sprite priorities problems. The problem is related with the final enemy, which is moving along the level under the floor. There are three places where this problem can be noticed better.)
- 0.103u2: Pierpaolo Prazzoli added a custom sprites drawing function needed to fix Turbo Force sprites priority issues.
- 0.81u7: Brian Troha fixed dipswitches in Turbo Force. Added 'Coinage' dipswitch.
- 0.78u5: Added 'Unknown' dips.
- 0.72u2: Added dipswitches 'Difficulty' and 'Bonus Life'.
- 0.37b16: Changed visible area to 240x352.
- 0.37b1: Nicola Salmoria fixed front layer in Turbo Force. Replaced gfx2 rom ($0) with a new dump.
- 0.36b4: Added fake gfx2 rom ($0).
- 0.35b4: Added gfx1 rom ($80000) and gfx2 rom ($80000) - gfx2 rom ($0) is still missing.
- 0.35b3: Nicola Salmoria added Turbo Force (Video System 1991). Known issues: The front scrolling layer is completely wrong. You can see the title and American flag correctly only due to a hack. Everything else is wrong. The only explanation I have for this is a missing gfx ROM. To toggle the front layer off and on, press the space bar. You'll need to in later levels otherwise you won't see the background and some enemies.
- 20th December 1998: Dumped Turbo Force. Note: A few of the roms are missing. These are at chips locations U95 (27C2001), U106 (27C2001) and U115 (27C2048).

LEVELS: 7 (endless)

Other Emulators:
* FB Alpha



Romset: 5888 kb / 16 files / 2.03 zip
LoadingLoading in progress
Suivez nous

Social networks

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris